Alternative What a Cowboy Variants

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PhilT602
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Alternative What a Cowboy Variants

Post by PhilT602 »

Love "What a Cowboy", but ever since its release (& even a bit before!), Mr Savage has been teasing us with alternative genres, where WaC might be used, eg, "What a Gangster" & "What an Operator". Putting licencing issues to one side, the potential is seemingly vast, eg, "What a (Storm)Trooper", "What a Judge (Dredd)", etc. So, might we expect some official rule supplements (perhaps sometime in 2025!), or maybe something in the 2023 Lardy special, or should we use this forum to share thoughts on some more fan based adaptions?

This is the trouble when you do a great job, people just want more!! :D
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Capt Fortier
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Re: Alternative What a Cowboy Variants

Post by Capt Fortier »

I think WaC could lend itself to some stealthy WW2 raiding options too ("What a Raider" (WaR?)) - and I certainly hope we'll see some fan-based WAC variants getting a run here
Capt Fortier

“Frapper l'ennemi, c'est bien. Frapper l'imagination, c'est mieux.” - Jean de Lattre de Tassigny
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Quackstheking
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Re: Alternative What a Cowboy Variants

Post by Quackstheking »

Well at Lard Workshop in August there will be two What a Cowboy variants.

John Savage (the rules author) is running Welcolm to the Jungle set in the 1980’s South American jungle featuring drug runners with their stash of Lard being ambushed by the local police - assault rifles will feature! John has already run a 1920’s Chicago based What a Gangster.

Also Mike Wilkins is running a Cthulhu styled game set in 1920’s America.

I suspect there will be numerous adaptations and rules will appear as articles in the annual Lardy magazine!

Don
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sjwalker51
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Re: Alternative What a Cowboy Variants

Post by sjwalker51 »

My WAC variant, the last patrol of the Prince Imperial in Zululand, will have its first public outing at EborLard in September.
minigamer
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Re: Alternative What a Cowboy Variants

Post by minigamer »

WaC variants should be in the OLD West, more western action please,
SBlair
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Re: Alternative What a Cowboy Variants

Post by SBlair »

sjwalker51 wrote: Sun Jul 23, 2023 10:28 am My WAC variant, the last patrol of the Prince Imperial in Zululand, will have its first public outing at EborLard in September.
That sounds very intriguing. Have collected Empress miniatures for this scenario and have suitable terrain. Might you be willing to share or indeed publish any rules tweaks?

Currently working on Apache Wars and Boer War variants as the WAC engine should work well.

Scott
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sjwalker51
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Re: Alternative What a Cowboy Variants

Post by sjwalker51 »

Hi Scott, still needs some playtesting before it’s ready for sharing and it’s quite scenario-specific, I doubt that the end result would work for a more generic Zulu War setting but watch this space...

Apaches and Boers will probably work better ‘as written’ because all protagonists are more firearm-orientated!
SBlair
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Re: Alternative What a Cowboy Variants

Post by SBlair »

Hi,

Many thanks! Always found the story of the death of Louis to be fascinating. Have both the Featherstone and Knight books on it. The whole story is very cinematic and can see why WAC could provide a good game engine. Equally can see why wider Zulu adaptations might be more challenging given melee focus of the Zulus. Aspects of escape from Hlobane or Isandhlwana might also have a cinematic element worth exploring.

Apache and Boers certainly work pretty much as written. Just been listening to podcasts on the Bronco Apache who did not surrender with Geronimo and who were still resisting into the 1930s. Would make for an interesting game with my Pulp Figures Vacquero and Mecenary figures providing the opposition given their early 20 th century weaponry. More Wild Bunch than Magnificent Seven.

Looking forward to more on Zululand!

Scott
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sjwalker51
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Re: Alternative What a Cowboy Variants

Post by sjwalker51 »

As a taster, draft rule adaptations don’t allow Zulus to Aim but they use 3’s as when Brawling (counting 1D6 each). Most Zulus are organised in 5-figure groups like Henchmen, with a few Leader-types.
SBlair
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Re: Alternative What a Cowboy Variants

Post by SBlair »

Taster indeed! Sounds spot on give poor musketry but aggressive hand to hand. Can also see sense in bigger henchman groups. Am guessing per the history around forty warriors are enough for a fight with Louis and his escort.
Scott
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