I did warn that amalgamations might be ‘gamed’ to avoid taking morale tests. I suppose they’re better suited to solo games than more competitive play.
As for shock, I thought it was a given that you transfer it along with the figure you are transferring just as in Sharp Practice. Personally, I wouldn’t allow a player to ‘delete’ the shock in exchange for a team lost or section lost morale check. Like energy and mass, shock must always be conserved...
Transffering troops
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