Zombies

Moderators: Laffe, Vis Bellica

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Baldie
Posts: 14
Joined: Mon Nov 04, 2019 9:59 pm

Zombies

Post by Baldie » Wed Feb 05, 2020 8:35 pm

Thanks Table Top CP, you just made a great game even better.
Love the report

Novista
Posts: 67
Joined: Sun Feb 04, 2018 9:31 am

Re: Zombies

Post by Novista » Fri Feb 14, 2020 5:15 pm

Right then, so just listening to the beginning of the vid rules on zombies has whetted my imaginary whistle, are there anymore rules for weird war in COC. I am a big fan of clockwork goblin and started to be interested in there 15mm stuff just prior to their transition to BA. Bought in to Konflikt 47 without having ever played BA, played a few games and dropped it. So any chance of combining the best set of WWII skirmishing rules, with the greatest weird war mythos and figures, I must have were bears!!!

So post scenario rules, this is more occult, than weird science. I prefer weird science, genetic manipulation than occult. I feel a game could appear more “real” ruleswise, when you’re destroying your genetically spliced wolf man with h.e. and not silver bullets. But hey I’m sure I can argue for both sides. Anyroad hopefully food for thought?

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