My Vietnam War Wargaming Blog

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naash
Posts: 182
Joined: Fri Sep 16, 2016 12:32 pm

Re: My new Vietnam War Wargaming Blog

Post by naash »

Nice blog, there's a huge amount of interested things...

Thank you !

c0cky30
Posts: 224
Joined: Mon May 18, 2015 12:15 pm

Re: My new Vietnam War Wargaming Blog

Post by c0cky30 »


Iorwerth
Posts: 170
Joined: Thu Apr 07, 2016 2:01 pm

Re: My new Vietnam War Wargaming Blog

Post by Iorwerth »

Really enjoying your blog. The set-up looks great in the pictures.

I can't see in your blog what the differences are between a M14, M16, SKS and AK47. Have I missed it or haven't you posted about it yet?

c0cky30
Posts: 224
Joined: Mon May 18, 2015 12:15 pm

Re: My new Vietnam War Wargaming Blog

Post by c0cky30 »


Iorwerth
Posts: 170
Joined: Thu Apr 07, 2016 2:01 pm

Re: My new Vietnam War Wargaming Blog

Post by Iorwerth »

Thanks. So a M14 or SKS is 1 firepower / 18" / reroll 1's, and an AK47 or M16 would be 2/1 firepower / 12" (48") (i.e. a toned down wwii assault rifle).

Is that right?

Does a AK47 and M16 re-roll 1's as well?

Magpie
Posts: 558
Joined: Fri Jan 16, 2015 12:29 pm
Location: Cairns, Australia

Re: My new Vietnam War Wargaming Blog

Post by Magpie »

Why did you tone down the M16 and AK47 ? They should be kinda the same as a Stg44

On the other hand the M14 fires a much bigger cartridge than the SKS, which is more of a carbine.
CoC Calculator (Excel spreadsheet to calc platoon and list levels)
https://www.dropbox.com/s/uvpypn0mi75y7 ... .xlsx?dl=0

Post additions/corrections to the CoC Calcualtor
viewtopic.php?f=35&t=4423

c0cky30
Posts: 224
Joined: Mon May 18, 2015 12:15 pm

Re: My new Vietnam War Wargaming Blog

Post by c0cky30 »

Thanks. So a M14 or SKS is 1 firepower / 18" / reroll 1's, and an AK47 or M16 would be 2/1 firepower / 12" (48") (i.e. a toned down wwii assault rifle).

Is that right?

Yep

Does a AK47 and M16 re-roll 1's as well?

Nope

Why did I tone it down.

The main reason was a US squad was dishing out 24 dice at close range not including a possible attached m60 which would increase this to 34 dice not including 2 bloopers.

An NVA unit at close range was punching out around 26 dice.

Units end up evaporating when shot at which doesnt give a true reflection. We currently use the Cold War playtest rules for firing. These have re-jigged the shooting table. In the meantime the above changes were offered as a solution to keeping the firepower reasonable. Feel free to use the existing CoC firepower for assault rifles. Don't be surprised if you have nothing left on the table after a few exchanges of fire which doesnt really reflect accounts of fire combat in NAM.

Iorwerth
Posts: 170
Joined: Thu Apr 07, 2016 2:01 pm

Re: My new Vietnam War Wargaming Blog

Post by Iorwerth »

Thanks for the reply.

How does the re-jigged shooting table differ from the standard one in Coc?

Is it possible to get a copy of the Cold War playtest rules, or are they all hush, hush and only for those in the know with the right clearance? :)

c0cky30
Posts: 224
Joined: Mon May 18, 2015 12:15 pm

Re: My new Vietnam War Wargaming Blog

Post by c0cky30 »

In simple terms it cuts back on the bucket full of dice.

The playtesting is through Monty Lardo.

Iorwerth
Posts: 170
Joined: Thu Apr 07, 2016 2:01 pm

Re: My new Vietnam War Wargaming Blog

Post by Iorwerth »

Thanks again for replying, and sorry for the delay in replying. Is it just the assault rifles that have changed, or have more weapons changed as well? any chance of rundown on what the changes are? :)

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