Search found 627 matches

by John Thomas8
Sun Nov 27, 2016 2:51 pm
Forum: After Action Reports
Topic: Operation Martlet: Game 4
Replies: 3
Views: 1829

Re: Operation Martlet: Game 4

I love playing....but d6s hate me.....high when I need low....low when I need high....it's been fairly consistent over the past 24 years....even playing solo. :o :o :D :D :shock:
by John Thomas8
Sun Nov 27, 2016 1:43 pm
Forum: I Ain’t Been Shot Mum
Topic: Blinds question, new player etc
Replies: 10
Views: 4458

Re: Blinds question, new player etc

With only 3 cards, how long does it take to get through the deck to get to the next turn? Even if they come up blind, blind, Tea Break, moving a half-dozen blinds and checking spotting distances isn't very time consuming. It does take some getting used to, drawing the Tea Break card first or second ...
by John Thomas8
Sun Nov 27, 2016 6:20 am
Forum: Pickett's Charge
Topic: Artillery assigned to Brigades?
Replies: 2
Views: 1747

Re: Artillery assigned to Brigades?

I left it to the division commander to run the arty in my first game. Scenario specific I would attach arty to the individual brigades.
by John Thomas8
Sun Nov 27, 2016 2:44 am
Forum: Chain of Command
Topic: Churchill AVRE Range
Replies: 19
Views: 4963

Re: Churchill AVRE Range

I'm consistently seeing 150 yards, too, with an occasional mention of 80 yards "effective" range here or there.
by John Thomas8
Sun Nov 27, 2016 1:19 am
Forum: Troops, Weapons & Tactics
Topic: Shooting and Squad Cohesion
Replies: 14
Views: 9213

Re: Shooting and Squad Cohesion

The free shipping off of that code saved $25 on all three decks. Got all three for less than $40. Just awesome!
by John Thomas8
Sat Nov 26, 2016 8:17 pm
Forum: Troops, Weapons & Tactics
Topic: Shooting and Squad Cohesion
Replies: 14
Views: 9213

Re: Shooting and Squad Cohesion

Oh, Christmas comes early! Thank you
by John Thomas8
Sat Nov 26, 2016 2:02 pm
Forum: Troops, Weapons & Tactics
Topic: Shooting and Squad Cohesion
Replies: 14
Views: 9213

Re: Shooting and Squad Cohesion

I use the book-listed squad sizes. Everything else I make up, force level, supports, whatever. The trick is to give valid victory conditions (that are mutually exclusive but obtainable) to both sides and let 'em rip.

And if there's a sale at Artscow where we can grab a deck, that'd be awesome!
by John Thomas8
Sat Nov 26, 2016 4:41 am
Forum: Troops, Weapons & Tactics
Topic: Shooting and Squad Cohesion
Replies: 14
Views: 9213

Re: Shooting and Squad Cohesion

Uh, ya. Like a drunk wants another drink! :-)
by John Thomas8
Sat Nov 26, 2016 4:24 am
Forum: Troops, Weapons & Tactics
Topic: Shooting and Squad Cohesion
Replies: 14
Views: 9213

Re: Shooting and Squad Cohesion

I'll admit that TW&T plays better for me than CoC. And agree that the points/lists thingy has generated some "unpleasant" side effects. The story gets lost, sadly.

I will say that not having a card deck for purchase is quite....off-putting.
by John Thomas8
Sat Nov 26, 2016 12:36 am
Forum: Chain of Command
Topic: AT gun movement restrictions
Replies: 36
Views: 9849

Re: AT gun movement restrictions

Aye, that would be BTH worthy.