Search found 1148 matches

by Rich H
Sun Mar 22, 2020 4:00 pm
Forum: Miniatures, Models & Scenery
Topic: 3D-printing tanks...
Replies: 26
Views: 3601

Re: 3D-printing tanks...

Resin printing is definitely not for the faint hearted, there is a lot of smelly adn messy things to deal with.
by Rich H
Wed Mar 18, 2020 9:20 am
Forum: Miniatures, Models & Scenery
Topic: 3D-printing tanks...
Replies: 26
Views: 3601

Re: 3D-printing tanks...

0.02 is probably a sensible limit, 0.01 is asking a lot.
by Rich H
Tue Mar 17, 2020 8:00 pm
Forum: Miniatures, Models & Scenery
Topic: 3D-printing tanks...
Replies: 26
Views: 3601

Re: 3D-printing tanks...

Crank up the angle so the front plate is at around 23 degrees. Will reduce those lines on the little one ;)
by Rich H
Tue Mar 17, 2020 10:40 am
Forum: Miniatures, Models & Scenery
Topic: 3D-printing tanks...
Replies: 26
Views: 3601

Re: 3D-printing tanks...

Problem with scaling up is the lack of details when scaled up and exaggerated details in other cases. They are excellent in their native resolution and slightly bigger but 1/56 is too far IMHO in most cases. I'd suggest having a go at learning to draw in 3D - I use Fusion 360 - it's free for hobby u...
by Rich H
Mon Mar 16, 2020 4:28 pm
Forum: Miniatures, Models & Scenery
Topic: 3D-printing tanks...
Replies: 26
Views: 3601

Re: 3D-printing tanks...

Neat results. do you draw your own? I draw and 3d print masters for several companies now - resin printing is ridiculously good. I print at 0.05, the xy resolution of my printer (Anycubic photon) is 0.047mm anyway. I'd suggest, assuming your printer has the same issues as mine, print at multiples of...
by Rich H
Fri Mar 06, 2020 8:20 am
Forum: Chain of Command
Topic: Mortar minimum ranges....not saying we should change the rules
Replies: 20
Views: 2506

Re: Mortar minimum ranges....not saying we should change the rules

Sorry, I don't understadn the point then?

If mortars are off table they can't use it, if they are on table they can't perform their primary role...confused?..
by Rich H
Fri Mar 06, 2020 7:56 am
Forum: Chain of Command
Topic: Mortar minimum ranges....not saying we should change the rules
Replies: 20
Views: 2506

Re: Mortar minimum ranges....not saying we should change the rules

Why would you take a support unit whose only battlefield role is going to be direct *emergency* fire like this?
Their normal role sees them off table.... Take an infantry gun instead?
by Rich H
Fri Feb 28, 2020 8:14 am
Forum: Chain of Command
Topic: Using Bolt Action lists and points to build CoC forces?
Replies: 17
Views: 2047

Re: Using Bolt Action lists and points to build CoC forces?

10 dice until they get down to 1 man, the longer close range significantly improves their effectiveness. So it brings almost the firepower of a squad in one team, at lower support cost, more robust and it's only a support squad so lest costly in FM to lose than a squad or team. Compared to Bolt Acit...
by Rich H
Thu Feb 27, 2020 11:24 am
Forum: Chain of Command
Topic: Using Bolt Action lists and points to build CoC forces?
Replies: 17
Views: 2047

Re: Using Bolt Action lists and points to build CoC forces?

Bear in mind that it would be easy to break CofC by moving away from "Platoon plus" to take whatever you like as the units are no balanced in the same way. For example a MMG is list 3-4 in CofC but only 50 points in BA. An MMG in CofC is a vital and devastating weapon in Bolt Action it's rarely take...
by Rich H
Tue Feb 18, 2020 4:12 pm
Forum: Chain of Command
Topic: FG42 on FSJ platoons?
Replies: 11
Views: 2168

Re: FG42 on FSJ platoons?

This always causes wargamers problems...
I'd be inclined to use it as BAR for simplicity as it was a heavy lump and mag fed.