Search found 253 matches

by nikjen66
Sat Jul 24, 2021 2:24 pm
Forum: General d'Armee
Topic: GDA2
Replies: 71
Views: 4448

Re: GDA2

Hi Dave, One more thing for consideration is the musketry firing table. I really like this as it’s simple with few modifiers and relies on minimal checks. It works well with the skirmish and artillery fire all being distinct but very simple whilst allowing for quality/target/situation all to be roll...
by nikjen66
Sat Jul 17, 2021 2:16 pm
Forum: General d'Armee
Topic: GDA2
Replies: 71
Views: 4448

Re: GDA2

Cheers Dave. All very sensible and well explained.
Cheers
Nick
by nikjen66
Sat Jul 17, 2021 9:33 am
Forum: General d'Armee
Topic: GDA2
Replies: 71
Views: 4448

Re: GDA2

Hi Dave, Following the previous comments, having played a few ‘real’ games recently and watched a few online videos on YouTube (big shout out to JP and the Boy Wonder) a couple of teaks that you like like to consider. 1. When units are destroyed due to losses (firing/melee/ discipline test) I think ...
by nikjen66
Mon Jul 12, 2021 9:16 pm
Forum: General d'Armee
Topic: All roads lead to....
Replies: 2
Views: 188

Re: All roads lead to....

Yeah Fat Franks stuff is really good and great value. Love his roads and rivers.
by nikjen66
Tue Jul 06, 2021 2:40 pm
Forum: General d'Armee
Topic: GDA2
Replies: 71
Views: 4448

Re: GDA2

Hi DB,

I agree with the comments around no change but focus your efforts on more scenario books for both GdA and O Group so we have the numbers that you have already provided for GdB but on different actions as many of the GdB ones are easy enough to convert already.

Cheers

Nick
by nikjen66
Sat Jun 26, 2021 7:58 pm
Forum: General d'Armee
Topic: GDA2
Replies: 71
Views: 4448

Re: GDA2

Hi Baxter. If I have 4 skirmish bases rolling I dice per base I can inflict a max of 4 hits, and that could be devastating! Needing 6s to hit makes this unlikely but, possible. If I only roll one dice per two bases my 4 bases have a maximum of 2 hits, but if I need to roll 5&6 the chances of hitting...
by nikjen66
Sat Jun 26, 2021 8:19 am
Forum: ‘O’Group
Topic: BUA and firing being fired at
Replies: 11
Views: 552

Re: BUA and firing being fired at

Hi Forst. Yeah agree but, I was thinking more of HE being fired at longer ranges where technically direct HE can’t pick out targets as it can’t see them but can still fire at the BUA. In these circs the fire will be falling all over the place rather than focused on the upstairs bathroom window, the ...
by nikjen66
Sat Jun 26, 2021 8:14 am
Forum: General d'Armee
Topic: GDA2
Replies: 71
Views: 4448

Re: GDA2

Hi Baxter, I’m not sure I agree with making the skirmishers hit on 6’s. A lucky die roll could make them overly effective. I like them hitting on 5-6 as it makes them a threat but not overwhelming if they get lucky. Perhaps 1 dice per two bases, or part thereof? With a bonus dice for better troops a...
by nikjen66
Thu Jun 24, 2021 1:39 pm
Forum: ‘O’Group
Topic: BUA and firing being fired at
Replies: 11
Views: 552

Re: BUA and firing being fired at

And one more question on HE fire (not artillery) on a BUA, can units firing HE target a single unit in a BUA. If there is an AT unit, HQ, separate heavy weapon (MG/AT rifle etc) and an infantry platoon sharing a BUA can the firer elect to shoot just at the AT gun or should HE hits be split across ta...
by nikjen66
Thu Jun 24, 2021 1:35 pm
Forum: ‘O’Group
Topic: BUA and firing being fired at
Replies: 11
Views: 552

Re: BUA and firing being fired at

Hi DB,

Yeah accept that HE can still target my unit and that attackers can still assault if within 6”. And yes there was a lot of cowering going on at time with artillery, at least two Infantry platoons with bayonets fixed and some T34s and SU122s all zeroed in!!😂😂😂