Search found 3749 matches

by Seret
Wed Jun 12, 2019 1:19 pm
Forum: Chain of Command
Topic: Rethinking Multi-figure bases
Replies: 7
Views: 304

Re: Rethinking Multi-figure bases

Truscott Trotter wrote:
Wed Jun 12, 2019 9:48 am
I think he meant double duty for the JL if he wasn't using the gun?
Could do I suppose? Other support weapons would be fine, but they'd look odd leading a rifle squad IMO.
by Seret
Wed Jun 12, 2019 8:43 am
Forum: Chain of Command
Topic: Rethinking Multi-figure bases
Replies: 7
Views: 304

Re: Rethinking Multi-figure bases

Still searching for a full alternative solution. I find you can get the gun and a couple of crew onto a fairly small MDF or plastic base. Depending on the gun mine are on 40mm squares or 40 and 60mm rounds. https://tinyhordes.com/wp-content/uploads/2017/11/Soviet_Zis3_2-300x225.jpg https://tinyhord...
by Seret
Wed Jun 12, 2019 8:26 am
Forum: Chain of Command
Topic: CoC: Fighting Season Playtesting?
Replies: 10
Views: 377

Re: CoC: Fighting Season Playtesting?

The scale of game is a bit smaller, but I like Osprey's Black Ops for moderns. It's more geared for irregular forces and OOTW, but you could certainly use it with regular forces in a stand-up fight.
by Seret
Wed Jun 12, 2019 8:22 am
Forum: Chain of Command
Topic: Marking wounded leaders
Replies: 9
Views: 291

Re: Marking wounded leaders

Interesting. I've kind of ruled this out as an option for me by basing my troops, JLs and SLs all on different sized/shaped bases.
by Seret
Sat Jun 08, 2019 8:53 pm
Forum: Chain of Command
Topic: Unit Stat cards
Replies: 8
Views: 315

Re: Unit Stat cards

yes a reference card, with the movement, firing, etc of the teams, vehicles. Kind of like the old axis and allies miniatures. I can see that this might be some use for vehicles, but it's not really necessary for troops. They're essentially all the same, just with some slight differences in weapons....
by Seret
Fri Jun 07, 2019 1:51 pm
Forum: Chain of Command
Topic: More Q&A From a "New" Player
Replies: 19
Views: 552

Re: More Q&A From a "New" Player

If I have a 10-man section of infantry, and in the same phase, my opponent first wipes out one team (roll for team) and before the phase is over, makes the Bren gun team break (roll for team) am I supposed to take back the two rolls I just made and instead roll for Section Wiped Out instead? You've...
by Seret
Sat Jun 01, 2019 12:45 pm
Forum: Chain of Command
Topic: APC and close combat question
Replies: 10
Views: 332

Re: APC and close combat question

Yeah, vehicles are still have "troops" in them. If somebody parks a tank on your JOP, it's pretty much closed for business.
by Seret
Fri May 31, 2019 5:00 pm
Forum: Chain of Command
Topic: Strengthening and cosolidating defences
Replies: 6
Views: 249

Re: Strengthening and cosolidating defences

100% agree with Munin.
by Seret
Fri May 31, 2019 4:56 pm
Forum: Chain of Command
Topic: APC and close combat question
Replies: 10
Views: 332

Re: APC and close combat question

So he's suggesting that a half track can't run over a human? Would he like to stand in front of one to prove his theory? Just because the book doesn't include a rule for every possible thing that can happen on a tabletop, it doesn't mean you can't just insert something sensible when these things hap...
by Seret
Thu May 30, 2019 2:41 pm
Forum: Chain of Command
Topic: Op Martlet - Splitting Panzer Grenadier Support
Replies: 19
Views: 639

Re: Op Martlet - Splitting Panzer Grenadier Support

Sounds like what you're saying Rich is that you always count all your casualties as being against the core platoon. There's no dodging some of the casualties by saying they were on the ringers that you brought in for just that game.

Seems fair to me.