Search found 3887 matches

by Seret
Tue Sep 17, 2019 7:50 am
Forum: Chain of Command
Topic: Campaign query
Replies: 7
Views: 136

Re: Campaign query

As long as they only suffer one wound they come back in the next campaign turn. If they're wounded twice they have to sit out one turn.
by Seret
Tue Sep 17, 2019 6:43 am
Forum: Chain of Command
Topic: Selecting British Airborne Section with 2 LMGs from Support list?
Replies: 24
Views: 427

Re: Selecting British Airborne Section with 2 LMGs from Support list?

The problem I foresee is the coculator costs out the basic core platoon differently than the support points cost. It also can't be used at all to cost infantry squads and teams. The CoCulator works out the costs of whole platoons, vehicles and towed guns. It can't work out the cost of individual sq...
by Seret
Sun Sep 15, 2019 8:45 am
Forum: Chain of Command
Topic: Selecting British Airborne Section with 2 LMGs from Support list?
Replies: 24
Views: 427

Re: Selecting British Airborne Section with 2 LMGs from Support list?

And the third sniper, and the other two 2" mortars? Para sections were all equipped identically and had one Bren, a 2" mortar, a No.4T scoped rifle, three Stens and five No.4s. Platoon HQ was just a couple of bodies with no PIAT. Obviously that's quite unusual compared to a rifle platoon and you hav...
by Seret
Sun Sep 15, 2019 8:14 am
Forum: Chain of Command
Topic: Selecting British Airborne Section with 2 LMGs from Support list?
Replies: 24
Views: 427

Re: Selecting British Airborne Section with 2 LMGs from Support list?

Para sections only ever had one Been gun allocated to them. The platoon had a fourth gun, which the platoon commander could use at their discretion, but Rich had decided in his list to have it permanently with the third section. I think that's an unusual decision, because platoons of other nations a...
by Seret
Sat Sep 14, 2019 12:43 pm
Forum: Chain of Command
Topic: Pre Game Sequence
Replies: 23
Views: 563

Re: Pre Game Sequence

Personally I'd like to do both. I think flamethrowers are way too good in CoC. If you were going to play super competitively you'd always take one. IMO they should be great at dealing with structures and fortifications, and a bit rubbish in a stand-up fight. I don't think it's a case of "changing th...
by Seret
Sat Sep 14, 2019 12:03 pm
Forum: Chain of Command
Topic: Pre Game Sequence
Replies: 23
Views: 563

Re: Pre Game Sequence

2.

It's clearly exploiting a loophole in the support system. If you want two flamethrowers, pay the support points for both of them.
by Seret
Sat Sep 14, 2019 7:32 am
Forum: Chain of Command
Topic: Pre Game Sequence
Replies: 23
Views: 563

Re: Pre Game Sequence

Truscott Trotter wrote:
Fri Sep 13, 2019 7:58 pm
Not wasted IMHO you choose flamers
Flamer. Choosing two in an engineering section is super cheesy.
by Seret
Fri Sep 13, 2019 8:54 am
Forum: Chain of Command
Topic: Pre Game Sequence
Replies: 23
Views: 563

Re: Pre Game Sequence

Of course the issue is where and when should Stukas should go as this needs to be bought with 4 x Support Points. Sure, but there's no reason you have to allocate all the rest of your support points at that stage. If the German player wants to Stuka the board up, do that before the patrol phase, pl...
by Seret
Thu Sep 12, 2019 9:00 am
Forum: Chain of Command
Topic: Some more post-game questions
Replies: 8
Views: 234

Re: Some more post-game questions

1) The rules (pg20) say a leader can use CI to transfer men between teams. Are you able to entirely remove a team voluntarily in this way? One of the issues we had last night was teams with 1 or 2 men left and it would make far more sense to be able to reorganise and combine those two teams into a ...
by Seret
Thu Sep 12, 2019 8:26 am
Forum: Chain of Command
Topic: Demolished buildings
Replies: 10
Views: 198

Re: Demolished buildings

After that, what are the properties of the former building? For same game is it burning and unoccupiable. For subsequent game on same table, I assume it would be out, but does it block line of site and I see it hard cover or light? I wouldn't say burning unless you've rolled the random event that s...