Search found 1712 matches

by Richard
Tue Jan 26, 2021 4:56 pm
Forum: General Discussion
Topic: Battalion level WW2 Now called "O" Group or the story of "Oooooh"
Replies: 269
Views: 46961

Re: Battalion level WW2 Now called "O" Group or the story of "Oooooh"

I use 10mm and I just use three figures for a section. It keeps it very manageable. So, in the image below, the triple sabot base next to the tanks is a platoon.

Image
by Richard
Fri Jan 22, 2021 5:24 pm
Forum: Chain of Command
Topic: Activating Italian Section
Replies: 12
Views: 3027

Re: Activating Italian Section

Yeah, that’s fine. It’s going to be outlined further in the pacific stuff, but two teams can act together as long as they are doing the same thing.

Rich.
by Richard
Thu Jan 14, 2021 5:34 pm
Forum: Infamy, Infamy!
Topic: Hooray for Poker Chips!
Replies: 2
Views: 764

Re: Hooray for Poker Chips!

Glad we came up with the goods. Post is terrible at present, but we do try.

Poke chips are, nevertheless, heresy!

Rich
by Richard
Mon Dec 14, 2020 5:29 pm
Forum: Off Topic!
Topic: How to reclaim digital purchases?
Replies: 6
Views: 1242

Re: How to reclaim digital purchases?

Drop me an email with your details and I will sort it out for you.

Rich
by Richard
Thu Dec 10, 2020 4:17 pm
Forum: Infamy, Infamy!
Topic: Infamy, Infamy Wins Best New Game of 2020
Replies: 3
Views: 342

Infamy, Infamy Wins Best New Game of 2020

Afternoon all. Just a quick not to thank everyone who voted in the Wargames Illustrated Magazine Awards for 2020. Dan has just been in contact to say that Infamy, Infamy! has won the best new game award. Clearly we are really pleased with this so I wanted to let you know that your support is much ap...
by Richard
Wed Dec 02, 2020 8:14 am
Forum: General Discussion
Topic: Battalion level WW2 Now called "O" Group or the story of "Oooooh"
Replies: 269
Views: 46961

Re: Battalion level WW2 Now called "O" Group or the story of "Oooooh"

Morning all. Just a bit of an update. Great to see the enthusiasm for O Group. We are currently well advanced in the layout stage. Dave and I have a meeting today to run through the latest reiteration. I appreciate the impatience, but it's not just a case of dumping the words onto parer and sending ...
by Richard
Tue Oct 20, 2020 7:47 am
Forum: Infamy, Infamy!
Topic: Rules questions after three games
Replies: 4
Views: 507

Re: Rules questions after three games

My apologies for not answering this yesterday, we were playtesting until just before midnight and nI am now about to leave for Nottingham. Full marks to the Captain for his top drawer answers. The only one that I can see that I'd adjust slightly is the task roll. If you deploy directly onto the task...
by Richard
Tue Oct 20, 2020 7:43 am
Forum: Infamy, Infamy!
Topic: Rich’s New game video and big question
Replies: 23
Views: 2392

Re: Rich’s New game video and big question

There is no groundscale with Infamy. Lack of game-dominating ranged weapons makes it superfluous and, dare I say it, an unnecessary diversion. The key ranges are pila and javelin range, and they are abstractions.

Rich
by Richard
Tue Sep 01, 2020 10:26 am
Forum: Infamy, Infamy!
Topic: Infamy, Infamy! - Errata and Queries
Replies: 83
Views: 13100

Re: Infamy, Infamy! - Errata and Queries

Hi Neil John is quite right. When a Group, Mob or Formation is activated they can then do some or all of those things. Move, throw missiles and enter into close combat. The exception is the Romans who need Signa Cards to throw missiles and Foerderati who can use Signa Cards to throw missiles as well...