Search found 834 matches

by siggian
Wed Mar 25, 2020 3:33 pm
Forum: What a Tanker!
Topic: Sturmtiger?
Replies: 4
Views: 150

Re: Sturmtiger?

Oh, this is WAT. Ignore this comment.
by siggian
Wed Mar 18, 2020 9:55 pm
Forum: Chain of Command
Topic: Close Combat & Smoke
Replies: 5
Views: 280

Re: Close Combat & Smoke

KISS principle: don't make any changes because of that.

It might all be a wash, anyway. The advantages gained by the attackers being initially concealed by the smoke as they approach would be negated (if not being even more disadvantaged) by being silhouetted as they emerge from the smoke.
by siggian
Mon Mar 02, 2020 9:33 pm
Forum: Chain of Command
Topic: Setting up a table for Chain of Command
Replies: 18
Views: 1170

Re: Setting up a table for Chain of Command

As a very general guideline, do not put in major terrain features that run parallel to the table edges. What happens is that one side ends up seizing one of these key features. The other side then ends up lining other terrain features and then the game devolves into a die rolling contest. If you put...
by siggian
Fri Feb 28, 2020 12:55 am
Forum: Chain of Command
Topic: Using Bolt Action lists and points to build CoC forces?
Replies: 18
Views: 831

Re: Using Bolt Action lists and points to build CoC forces?

Also, you can entrench an MMG easier than a two team section, which costs twice as much to do so.
by siggian
Tue Feb 25, 2020 12:54 am
Forum: Chain of Command
Topic: Help needed with 'Old Hickory' map symbols
Replies: 6
Views: 414

Re: Help needed with 'Old Hickory' map symbols

Rocks or duck ponds would effectively be the same in game play, unless the rocks are big enough to hide behind or the pond is over 5 feet deep.
by siggian
Wed Feb 19, 2020 5:15 pm
Forum: General d'Armee
Topic: Stare-Vinobrady (Austerlitz) - Cover
Replies: 4
Views: 563

Re: Stare-Vinobrady (Austerlitz) - Cover

Thank you for the clarification. While the distinction between 'hard' and 'soft' cover with regard to firing, is now relegated to the history bin. I still think a hit is a hit. Being behind a leaf presents less protection than behind a wall - I know where I would feel safer. CP Sure, I'd prefer to ...
by siggian
Tue Feb 18, 2020 5:35 pm
Forum: General d'Armee
Topic: Stare-Vinobrady (Austerlitz) - Cover
Replies: 4
Views: 563

Re: Stare-Vinobrady (Austerlitz) - Cover

Vines provide no more protection against muskets than they would for shot or canister. What they do provide is uncertainty about where the targets are and that is no different for musket shots or ball or canister. Sure, you shoot canister at a guy skirmishing behind some vines, but maybe he is just ...
by siggian
Thu Jan 30, 2020 5:36 pm
Forum: Chain of Command
Topic: Covering Fire against troops in buildings
Replies: 9
Views: 662

Re: Covering Fire against troops in buildings

I'd agree. Cover fire supposed to be against a point of terrain (although I allow it against a particular unit as well) and I'd say that cover fire does not apply if the terrain is out of LOS, which it would be in your case.
by siggian
Tue Jan 28, 2020 5:35 pm
Forum: Chain of Command
Topic: Multiple Phases
Replies: 20
Views: 1780

Re: Multiple Phases

I believe that TT's solution was that a unit can only shoot once, no matter how many phases you have in your run.
by siggian
Mon Jan 27, 2020 8:37 pm
Forum: Chain of Command
Topic: Ongoing Rule Clarification Thread
Replies: 89
Views: 12737

Re: Ongoing Rule Clarification Thread

It's best to think of CoC snipers as more like designated marksmen, who are there to harass the enemy through potential and continuous threat rather than to pick off a single high-value target and then withdraw. Actual snipers as we now think of them would be very rare.