Share on facebook
Share on twitter
Share on email

Beam Me Up Scotti!

Scotti 2As part of the development of Dux Britanniarum I have been wanting to get a force of raiders, essentially these can be Picts, Scotti or Irish who in the campaign system are only there for the craic and the loot (actually the Irish get a bit more involved on the west coast, but I am generalising). With getting the IABSM Handbooks taking up literally every waking moment (more generalising!) I just don’t have the time to paint up everything I’d like, so on the advice of a chum I contacted Matt Slade of Glenbrook games www.glenbrookgames.co.uk whose brushwork has always impressed me. His brief was to paint the first tranche of a raider force, really the core elements as I have yet to finalise the exact army list for these chaps. The results were truly superb. Matt had this little lot back to me in about a week and I am over the moon with what is now Tarmacticus and his retinue. Take a look here.
Scotti 1Scotti 3Scotti 4Scotti 5Scotti 6
We’ll have some great news in the next few days about starter armies for Dux Britanniarum and Matt will be working with us to provide a great painting service for these that comes with the Lard Seal of Approval, watch this space for news on that. In the meantime you can drop Matt an email at slade.m@sky.com to chat to him about any painting needs you have.

Comments

3 thoughts on “Beam Me Up Scotti!”

Leave a Comment

More Lard

Another Tangent…

So, on with the Russians. But the order from Warlord still hasn’t arrived so I have been somewhat restricted and been scratching around to find some other bits and bobs for the “gotterdammerung” campaign projects. I was able to complete the anti-tank rifle team… …and two three man flamethrower teams The Soviet flamethrower is an

The Mosque at Al Jazirya – Chain of Command Game Five

I’ve been working on the Chain of Command campaign supplement today, only vaguely diverted by the arrival of some new toys from Perry Miniatures (lovely stuff) and the usual end of year accounts nonsense. One of the great bits of finalising a project is that there is always an excuse to have a quick game,

Bamboo. A Pleasant Surprise

There are some aspects of terrain modelling that come as a surprise; sometimes for good reason, sometime for bad.  I usually find this occurs when I am over confident, I rush things and they go wrong.  But sometimes stuff you think will be easy turns out to be a bloody nightmare.  With bamboo, to my

Shopping Cart
Scroll to Top