New Player; Interrupt Question

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Soleplayerone
Posts: 5
Joined: Mon Oct 08, 2018 11:00 pm

Re: New Player; Interrupt Question

Post by Soleplayerone » Sat Oct 13, 2018 12:43 am

Thank you Archdukek.

I appreciate everyone's time spent replying, sorry if I ruffled anyone's feathers, it was never my intention.

I myself if running an event would have allowed the Tank in question to shoot it's entire wad since it was unpinned, did not move, and had been saving Chain of Command dice pips the entire game exactly just for this scenario.

Again thanks everyone for replying.
I see lead people. :o

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