Anti tank guns anyone?

Moderators: Laffe, Vis Bellica

Tomm
Posts: 106
Joined: Mon Apr 22, 2019 8:58 pm

Re: Anti tank guns anyone?

Post by Tomm » Wed Jan 15, 2020 1:10 pm

I'm from a roleplaying more than wargaming background so the idea of giving players on the same side convergent but not identical win conditions is a natural one.

User avatar
Truscott Trotter
Posts: 7066
Joined: Mon Sep 09, 2013 11:11 pm
Location: Tasmania the Southernmost CoC in the world

Re: Anti tank guns anyone?

Post by Truscott Trotter » Wed Jan 15, 2020 7:37 pm

Tomm wrote:
Wed Jan 15, 2020 1:10 pm
I'm from a roleplaying more than wargaming background so the idea of giving players on the same side convergent but not identical win conditions is a natural one.
Now that sounds interesting. I did something like that awhile back for a multi-player anciets battle. Its good as long as the players keep their victory conditions secret.

JimLeCat
Posts: 740
Joined: Tue Sep 03, 2013 8:57 pm
Location: Durham, England

Re: Anti tank guns anyone?

Post by JimLeCat » Wed Jan 15, 2020 10:46 pm

I always thought it was de rigour to write conflicting orders in multi-player games! I've played in some great games done like that and always try to do it in any scenario I setup...

Nowt to do with roleplaying in my book, just a handy source of friction! ;^D

Tomm
Posts: 106
Joined: Mon Apr 22, 2019 8:58 pm

Re: Anti tank guns anyone?

Post by Tomm » Thu Jan 16, 2020 7:52 pm

I was trying to avoid saying, "Because Durham produces gits".

Post Reply