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Imposible hits

Posted: Sun Apr 15, 2018 3:28 pm
by bvera
A SPG turretless tank receives a critical hit
1/ should I roll for hull or turret, or is it automatically a hull hit?
2/ if needing to roll, is a turret hit treated as an impossible hit?

Re: Imposible hits

Posted: Sun Apr 15, 2018 4:03 pm
by batesmotel34
Just consider it a superstructure hit. Ignore a hit affecting turret rotation. Any other hits have normal affect.

Chris.

Re: Imposible hits

Posted: Sun Apr 15, 2018 5:21 pm
by Seret
Casemate tanks still have optics and crew, so the first and third result on the "permanent damage" table still work. Not quite sure what to do about the 2nd one though?

Re: Imposible hits

Posted: Sun Apr 15, 2018 6:10 pm
by Archdukek
Perhaps simplest to say they ignore it but still take a Permanent damage and lose a command dice.

John

Re: Imposible hits

Posted: Mon Apr 16, 2018 11:59 am
by bvera
That was my thought, just checking I was missing something
Thanks