Homemade Cheat Sheet

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vlad48
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Joined: Sat Sep 07, 2013 8:21 pm
Location: Vancouver, BC

Homemade Cheat Sheet

Post by vlad48 » Fri Oct 26, 2018 5:14 pm

Gentlemen,
GdA is a very comprehensive rule set with many terms and special rules. To help our club speed game play I have created a 1-page Cheat Sheet emphasizing definitions and concepts to supplement the 4 page Play Sheet that comes with the game. To help players use these rules I am attaching the Cheat Sheet text in this post. Of course I apologize if my summations are not 100% accurate but, of course you are free to edit as much as you want. Trust you find it helpful!

To get started:
Create a new Word document selecting Narrow Margins/2 Columns from the Page Layout tool.
Copy and paste this text. Bold the headings or start of new definitions to help you search. Please edit, add, change or correct as you require.
- Walt

General D’Armee FAQ – 2nd Ed
Unit Stats/Traits
Recruit/Small: 10 (8) Line/Vet Foot/Cav: 12 (10) Elite Inft/Cav: 15 (12) Austrian/Large Line: 15 (12) Large Recruit: 12 (10)
Gun Crew: 8 Elite/Large crew: 10 Skirm Stand: 3 (use smaller number in brackets for faster games)
ADC Taskings
Brigade must Obey Orders for ADC task to work; Brigade! allows 1 reroll; Infantry Assault & Redeploy apply over several turns until complete
Morale Terms – Sorting them out Units & Brigades with morale issues rally/falter based on activation rolls.
Faltering Brigade: 2 units retreating OR1 unit routed/dispersed (including skirmish line) - restrictions same as Hesitant
Important: ADC must be posted to a Faltering Brigade (next to Brig) or it permanently loses ADC & suffers Sauve Qui Peut! p35
Hesitant Brigades: no charges or moves toward the enemy - inft only fire straight ahead, not at 45*; no long-range artillery. P35
Demoralized Brigades: A brigade losing over 50% of units is Demoralised. Command Die score of 5/6 means the brigade is Steady and obeys orders. A Command Die score of 1-4 means the brigade is Hesitant. A Demoralised brigade that Falters will Disperse. P86
_______________________________________________________
Unformed Unit: disordered, 1 Move action to reform if Brigade is Active OR Hesitant; units that Retire are unformed
- Unformed units may use Retire move away from enemy instead of reforming – but must reform on later turn
- cannot reform or change formation within 3” of close order foe; 6” if their brigade is Hesitant
Retire: fall Straight back 4/6”, then complete retreat distance or get behind friends – then mark as Unformed facing foe
- units supporting melee for other units that Retreat/Rout must Retire
Retreat: fall straight back from foe 4/6”, then complete retreat distance or get behind friends facing foe – Reform during Move if Obeying Orders
Rout: same as Retreat except Disperse if you don’t end up within 3” of friends – Reform in Move Phase if Obeying Orders
Dispersed: unit destroyed
Fire Discipline: unit losing FD shoots on Inferior Volley; gains it back by NOT MOVING in move phase then fires normally that turn
Out of Command: units out of 18” Command range may only reform, change formation or fire
Retreat/Rout Paths: Units falling back move straight back 6” & continue within a maximum arc of 45 degrees to get behind friends.
Important: units actively Reform in Move Phase and are Unformed until then; so they can never charge – and are unformed if charged.




Charge/Melee Supports
- Infantry Brigades can only charge with 1 unsupported unit; on Infantry Assault it may charge multiple units with support
- Attackers may not be supported by unit from another Brigade
- Formed units support friends if within 3” of either flank or rear. (max 3: 1 to rear and 1 to each flank)
- each supporting unit grants 1 die reroll in Charge resolution; foot & horse only support its own type
- supporting foot/gun may fire at chargers at the Charge Resolution point unless other foes are closer to centre of unit
- supporting units must also Retire if friend is forced to Retreat/Rout
Charge Evade: only skirms, Cossacks & limbered horse guns may attempt to evade p 50 (also see Skirms below)
Charges/Melee - Attached Brigadiers
- Roll on Destiny table if attached Brig lost a Charge or Melee with a Retire or Retreat result; apply result on roll of 2, 11, 12.
- French/British/late Prussia may attach Brigadier to Charger if within 18”; others need Brigade ADC p97

Charges – Multiple Units vs 1 Foe
- roll 2 d6 for each unit (using support where appropriate). Use highest total to resolve Charge. P46
Charges – Cavalry vs Infantry Line
Line must roll DT if charged; may try to form square if charged from more than 9” (must take DT)

Melee – Second Round Supporting Unit Procedure
Supports in 2nd melee round may join melee. Unit remains where it is & adds its CD dice to melee. Losses taken are split with Lead Unit (lead takes any extra hit). Both/all involved units take full results of winning/losing melee resolution.
- Max number of melee units is 3 per side. (OR unit may remain supporting instead - lower risk/adding usual reroll.

Closing to Melee
Only the lead unit (with normal supports) is used to resolve the Charge result. However, in a resulting Melee flank supports may also join the Melee if they can reach it. p49

Columns – Attack Column & Column of Companies
Attack Column: 2 stands wide, may charge, ½ casualties when firing (round down)
Column of Companies: 1 stand wide, cannot charge, fire on Inferior Line & ½ casualties (round down)
Skirmishers - p66/pg50
- must be 3” from formed friends to provide screen; cannot be within 3” of enemy troops; fallback to 3” from enemy close order foot; if within 9” of cavalry they can’t advance, may fall back/move to cover
- remove Skirmish Line once it drops to one stand; losing Skirmish Line is the same as losing a regular unit for Morale
Evading: Skirms must pass DT to evade any charge (fire at infantry only) & fall back; fails suffer d3 losses and Retreat p66
- prohibited at firing at cavalry unless skirms are in BUA or woods

bellebsc
Posts: 117
Joined: Mon Jul 09, 2018 10:57 am

Re: Homemade Cheat Sheet

Post by bellebsc » Fri Oct 26, 2018 5:20 pm

Than you for taking the time out to put this together.

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vlad48
Posts: 219
Joined: Sat Sep 07, 2013 8:21 pm
Location: Vancouver, BC

Re: Homemade Cheat Sheet

Post by vlad48 » Fri Oct 26, 2018 9:36 pm

Happy to do it - I hope it doesn't violate any forum rules.

Richard
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Posts: 1620
Joined: Sat Aug 17, 2013 7:50 am

Re: Homemade Cheat Sheet

Post by Richard » Mon Oct 29, 2018 6:58 pm

Vlad, we don't really have forum rules. I DO object when people produce an 8 page QRS which is, effectively, the whole rules. The truth of the matter is that most rule sets are really no more than 12 pages long, but the other 60 pages are just dotting i's and crossing t's so that we (try) to answer any questions we think may come up. An 8 page "QRS" is effectively giving the rules away for free and that is a poor long term business plan.

Stuff like you suggest, which is an aide memoire is absolutely fine. Indeed we welcome it.

Rich

Dorsenne
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Joined: Sat Feb 24, 2018 1:36 pm

Re: Homemade Cheat Sheet

Post by Dorsenne » Mon Oct 29, 2018 8:47 pm

Thanks for your Cheat Sheat 👍👍👍

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vlad48
Posts: 219
Joined: Sat Sep 07, 2013 8:21 pm
Location: Vancouver, BC

Re: Homemade Cheat Sheet

Post by vlad48 » Mon Oct 29, 2018 10:14 pm

Richard wrote:
Mon Oct 29, 2018 6:58 pm
Vlad, we don't really have forum rules. I DO object when people produce an 8 page QRS which is, effectively, the whole rules. The truth of the matter is that most rule sets are really no more than 12 pages long, but the other 60 pages are just dotting i's and crossing t's so that we (try) to answer any questions we think may come up. An 8 page "QRS" is effectively giving the rules away for free and that is a poor long term business plan.

Stuff like you suggest, which is an aide memoire is absolutely fine. Indeed we welcome it.

Rich
Good to read your comments, Richard. And yes, the whole point of the exercise is to enable to enjoy David's comprehensive rules more easily with some key reminders (hence many page references included). And let's be honest, a reminder document is almost required in clubs like ours in which most members are a wee bit on the grey side.
Vlad/Walt

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