Hexless Bag the Hun

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rmakowsky
Posts: 26
Joined: Mon Sep 09, 2013 1:17 pm
Location: Rhinebeck, NY

Hexless Bag the Hun

Post by rmakowsky » Tue Sep 10, 2013 11:43 am

Anyone looked at doing this Hexless? I like the system, but want to play on any surface, not just hex-gridded one.

Chris Gilbride
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Joined: Wed Sep 04, 2013 6:16 am
Location: North Holland

Re: Hexless Bag the Hun

Post by Chris Gilbride » Tue Sep 10, 2013 2:09 pm

Maybe Algy2 can be used as a basis for this since that went "hexless".
You're only supposed to blow the bloody doors off!

rmakowsky
Posts: 26
Joined: Mon Sep 09, 2013 1:17 pm
Location: Rhinebeck, NY

Re: Hexless Bag the Hun

Post by rmakowsky » Wed Sep 11, 2013 10:30 pm

Was thinking of it after hearing about the change. I have a group of WW-2 aviation buffs and I have to satisfy their realism bent.

Richard
Site Admin
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Re: Hexless Bag the Hun

Post by Richard » Thu Sep 12, 2013 12:36 pm

Lads

Yeah, I reckon it would be a shoe-in to take the Algy system and transfer it across to Bag the Hun. I hope to get cracking on Algy soon, but am still catching up with all the CoC fun!

Rich

rmakowsky
Posts: 26
Joined: Mon Sep 09, 2013 1:17 pm
Location: Rhinebeck, NY

Re: Hexless Bag the Hun

Post by rmakowsky » Mon Sep 16, 2013 12:45 pm

Looking forward to it Rich.

If you get a test set together I would be happy to try them out with the group here.

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Jeremy
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Joined: Wed Sep 04, 2013 5:45 am

Re: Hexless Bag the Hun

Post by Jeremy » Wed Oct 02, 2013 6:34 am

I'd be happy to play test as well. I have a dozen JU88's and similar amounts of BF109's and BF110's on the painting table for when my Desert Rats are finished.

EvilGinger
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Joined: Wed Sep 04, 2013 3:01 am

Re: Hexless Bag the Hun

Post by EvilGinger » Wed Oct 02, 2013 11:39 am

don't see why it wouldn't work especially having seen how well it works when testing Algy. My only possible doubt is that fights in BTH seem a lot bigger than those covered in Algy.

Most of the tests of Algy I have done or heard off seem to be flight vrs flight at most and Bth can go to multi squadron actions. Which is something I cant solo to be honest.

:evil: Ginger
Dark lord at large....

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agentbalzac
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Joined: Thu Sep 11, 2014 2:55 am

Re: Hexless Bag the Hun

Post by agentbalzac » Thu Sep 11, 2014 3:43 am

Hi folks,

At the risk of thread necromancy, there is a sort of Hexless Bag the Hun already.

I wrote an article and produced a set of print and play resources (manoeuvre and formation templates) that specifically allows the game as published to be played on a hexless surface. The article was published in the 2012 Summer Special.

Note that the system preceded the more recent discussion and playtesting of the Hexless Algy Version, which uses a completely new (and as yet unpublished) system.

Anyway, just in case you're interested - check it out.

Tally ho,
Graham

Captain W Martin
Posts: 426
Joined: Fri Dec 02, 2016 11:35 pm

Re: Hexless Bag the Hun

Post by Captain W Martin » Fri Apr 12, 2019 12:42 pm

Necro!

My esteemed chums at BIG in Bristol are going to be getting into BTH in a big way (the don't know that yet!)

We are using 1 inch hexes for 1:600, before I beat the Summer special for hex-less play, will the templates work at this size?

eddieazrael
Posts: 14
Joined: Thu Mar 16, 2017 8:15 pm

Re: Hexless Bag the Hun

Post by eddieazrael » Fri Apr 12, 2019 1:28 pm

they are scalable to the hex size (I bought the special for just this purpose) so yes - just need to play with your printer settings.

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