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Death isn't shocking?

Posted: Wed Jul 29, 2020 12:31 pm
by steveintokyo
Am I doing something wrong?

A unit of 6 gets unluckily blasted and takes 4 kills.

The remaining 2 are not shocked? 4 of their mates heads just gone shot off.

;) :shock:

Re: Death isn't shocking?

Posted: Wed Jul 29, 2020 1:45 pm
by Captain Reid
Because death reduces the number of models in a Groups it carries with it a sort of inherent Shock

So 8 men take 4 shock and need 12 more shock to rout, but 8 men who take 4 casualties only need 8 more shock to rout.

Re: Death isn't shocking?

Posted: Wed Jul 29, 2020 2:11 pm
by steveintokyo
Yes I get that, a sort of abstract effect. But shock is used for other stuff like reduced movement.
So it seems very odd to me.

(1) A unit of 8 with 3 casualties (might seem a bit improbablet, but possible, or they might have had shock removed): moves at full speed.
(2) A unit of 8 with 0 casualties but 1 shock: moves a bit lower, etc.

Even considering this, as Captain Reid pointed out, as some abstract quantity that will come into play later, it seems very unrealistic to me at this scale?

Re: Death isn't shocking?

Posted: Wed Jul 29, 2020 2:17 pm
by Captain Reid
It might seem like that, but it works well in practise. I thought it a bit strange at first but I've never really found it impacted on the actual game experience.

Re: Death isn't shocking?

Posted: Wed Jul 29, 2020 2:20 pm
by Captain Reid
You could also look at it as a unit that has a dead man is now more likely to break but isn't being slowed down by someone who a near miss has made more reluctant.

It's also a rather unusual outcome for a unit to have no shock and multiple dead unless, as you say, they've been rallied - but in that case they've had their morale restored, as it were.

Re: Death isn't shocking?

Posted: Wed Jul 29, 2020 4:33 pm
by siggian
Don't forget that "dead" might not mean killed. It could also represent guys who have run off with no chance of rallying. The remaining men might represent a cadre still feeling confident thus no shock (and they might not even be aware yet of the runners).

Re: Death isn't shocking?

Posted: Thu Jul 30, 2020 8:15 am
by alang
Yes Dux gave a similar result in some games. I vividly recall a unit of 6 reduced by kills to 1 man who pushed back his opponents as they accrued Shock instead.

Re: Death isn't shocking?

Posted: Thu Jul 30, 2020 12:15 pm
by steveintokyo
Hmm. Bit silly !

I wonder why they didn’t make a 6 = 1 kill and 1 shock. After all that’s what the game does from which they ...ahem...borrowed this concept.

Re: Death isn't shocking?

Posted: Thu Jul 30, 2020 1:30 pm
by Captain Reid
It's because that doesn't produce the results you might hope it might. Basically because, as I say, death carries with it its own inherent Shock.

Have a go though if you'd prefer it

Re: Death isn't shocking?

Posted: Thu Jul 30, 2020 1:32 pm
by Capt Fortier
Perhaps it reflects the period, where maybe death was a bit more commonplace, so perhaps less shocking?