Death isn't shocking?

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steveintokyo
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Death isn't shocking?

Post by steveintokyo »

Am I doing something wrong?

A unit of 6 gets unluckily blasted and takes 4 kills.

The remaining 2 are not shocked? 4 of their mates heads just gone shot off.

;) :shock:

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Captain Reid
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Re: Death isn't shocking?

Post by Captain Reid »

Because death reduces the number of models in a Groups it carries with it a sort of inherent Shock

So 8 men take 4 shock and need 12 more shock to rout, but 8 men who take 4 casualties only need 8 more shock to rout.
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steveintokyo
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Re: Death isn't shocking?

Post by steveintokyo »

Yes I get that, a sort of abstract effect. But shock is used for other stuff like reduced movement.
So it seems very odd to me.

(1) A unit of 8 with 3 casualties (might seem a bit improbablet, but possible, or they might have had shock removed): moves at full speed.
(2) A unit of 8 with 0 casualties but 1 shock: moves a bit lower, etc.

Even considering this, as Captain Reid pointed out, as some abstract quantity that will come into play later, it seems very unrealistic to me at this scale?

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Captain Reid
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Re: Death isn't shocking?

Post by Captain Reid »

It might seem like that, but it works well in practise. I thought it a bit strange at first but I've never really found it impacted on the actual game experience.
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Captain Reid
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Re: Death isn't shocking?

Post by Captain Reid »

You could also look at it as a unit that has a dead man is now more likely to break but isn't being slowed down by someone who a near miss has made more reluctant.

It's also a rather unusual outcome for a unit to have no shock and multiple dead unless, as you say, they've been rallied - but in that case they've had their morale restored, as it were.
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siggian
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Re: Death isn't shocking?

Post by siggian »

Don't forget that "dead" might not mean killed. It could also represent guys who have run off with no chance of rallying. The remaining men might represent a cadre still feeling confident thus no shock (and they might not even be aware yet of the runners).

alang
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Re: Death isn't shocking?

Post by alang »

Yes Dux gave a similar result in some games. I vividly recall a unit of 6 reduced by kills to 1 man who pushed back his opponents as they accrued Shock instead.

steveintokyo
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Re: Death isn't shocking?

Post by steveintokyo »

Hmm. Bit silly !

I wonder why they didn’t make a 6 = 1 kill and 1 shock. After all that’s what the game does from which they ...ahem...borrowed this concept.

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Captain Reid
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Re: Death isn't shocking?

Post by Captain Reid »

It's because that doesn't produce the results you might hope it might. Basically because, as I say, death carries with it its own inherent Shock.

Have a go though if you'd prefer it
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Capt Fortier
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Re: Death isn't shocking?

Post by Capt Fortier »

Perhaps it reflects the period, where maybe death was a bit more commonplace, so perhaps less shocking?
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