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Big games with Q13

Posted: Wed Oct 23, 2013 4:35 pm
by jay arnold
Anyone have experience with running multi-company or battalion games using Quadrant 13? I'm considering running a game for 6 to 8 players and am wondering what considerations I need to make.

Do this many units slow the game down?

Do I need to make significant changes?

Re: Big games with Q13

Posted: Wed Oct 23, 2013 5:23 pm
by John Thomas8
Staying ahead of the cards as much as possible will help. Look ahead and if the next card doesn't interfere with the current player, play it and let them go at the same time. Multi-base the figures so moving doesn't take up all the time.

Re: Big games with Q13

Posted: Wed Oct 23, 2013 5:33 pm
by EvilGinger
Same approach you would use running a large IABSM game & an umpire who will drive the game forward and discourage dithering such as Robert, or Richard also helps a lot.

:evil: Ginger

Re: Big games with Q13

Posted: Tue Jan 17, 2017 4:10 am
by Chappuis
I think so / play it and let them go at the same time


Royal1688