Chain of Command AAR: Hells Bells...There's a Bad....

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Peabody
Posts: 237
Joined: Tue Sep 03, 2013 10:50 pm
Location: The Wet Coast, Canada

Re: Chain of Command AAR: Hells Bells...There's a Bad....

Post by Peabody » Wed Dec 18, 2013 6:02 pm

Spruce Grove! I had family in Edmonton on 116th, and good friends in Fort Saskatchewan.
Your winters are perfect for painting and gaming!
Television is rather a frightening business. But I get all the relaxation I want from my collection of model soldiers. P. Cushing
Peabody Here! Blog thingy.

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Groovy Walrus
Posts: 21
Joined: Wed Nov 13, 2013 4:18 am

Re: Chain of Command AAR: Hells Bells...There's a Bad....

Post by Groovy Walrus » Wed Dec 18, 2013 6:15 pm

I had posted an answer earlier but it didn't register?!?

Thanks guys for your kind comments...I do plan on posting some terrain making tips. The river is very simply created using a mix of different colour sand: blue, green and brown. Its important that the terrain mat is well sealed if your placing lots of sand on it. I made my own mat using sands and various materials and then painted and then sealed it a lot afterwards.

The key to the river looking effective is having the ability to elevate the area around so the river itself is based on a sunken bed. I use the foam tile method beneath my cloth with batting sandwiched in between forming the elevations. The river is made using a more subtle amount of batting around the surrounding area so it is slightly raised. Where you plan on placing your river is obviously kept free from batting. The cloth is placed on top and pins are used to give definition to the river. This is where the foam tiles come in very handy. The pins penetrate the cloth and batting and are held firm when thy stick into the foam tiles.

If like me you use sand for roads and various effects on the table I find a dust buster is a great help in picking up the different sands and storing them for future use.

Anyway I hope you can understand but as I said I will post a visual tutorial later.

Now do anyone else have problems posting here? I have no idea if I did something wrong but I notice my second post is there but not my first...?

Thanks again guys

John

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Groovy Walrus
Posts: 21
Joined: Wed Nov 13, 2013 4:18 am

Re: Chain of Command AAR: Hells Bells...There's a Bad....

Post by Groovy Walrus » Wed Dec 18, 2013 6:18 pm

Yes I have found you do need a good indoor hobby over here :D I don't believe you guys in on the west coast get as much snow? Anyway its still a novelty for me...its nice to have a white Christmas when you've never had them before. Look us up if you plan on visiting the area!

All the best

John

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Peabody
Posts: 237
Joined: Tue Sep 03, 2013 10:50 pm
Location: The Wet Coast, Canada

Re: Chain of Command AAR: Hells Bells...There's a Bad....

Post by Peabody » Wed Dec 18, 2013 7:06 pm

I was born in Alberta, and spent ten years in Québec, so I love the fact winters in British Columbia are only ever grey and rainy, with perhaps a special day or two of lovely snow.

SAND! Brilliant. Rivers of sand. Would very much appreciate a tutorial on that.

We have been using fine gravel for our roads for the last year or so, and there is no looking back. The ease of making more natural routes about the table is the primary appeal, but they look good too.

Our table can't stay 'up' for more than a few hours at a time unfortunately, so we can't be very painstaking about set-up or tear-down, however we love the 'stuff under the mat' approach for creating a good looking table with interesting hills and elevations.
Television is rather a frightening business. But I get all the relaxation I want from my collection of model soldiers. P. Cushing
Peabody Here! Blog thingy.

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