Search found 91 matches

by Quackstheking
Tue Aug 13, 2019 10:24 am
Forum: Sharp Practice
Topic: New to SP, some advice.
Replies: 24
Views: 2316

Re: New to SP, some advice.

Head to Partizan on Sunday for a few games of SP plus Richard Clark doing a Halland 1940 CoC game.

Don
by Quackstheking
Tue Aug 13, 2019 10:17 am
Forum: Chain of Command
Topic: Placing jump patrol marker near the edge
Replies: 7
Views: 343

Re: Placing jump patrol marker near the edge

In the absence of cover or if the Patrol Marker is too close to the edge to go 6" back, then the JoP can always be placed on the board edge. This is often a good option to get a JoP up the enemies flank.

Don
by Quackstheking
Tue Aug 13, 2019 10:10 am
Forum: After Action Reports
Topic: Gembloux Gap campaign (updated 31 10 19)
Replies: 62
Views: 14901

Re: Gembloux Gap campaign

Great report Mark. It really is a tough ask for the Germans in the first game as the village is a great defensive position and there is a lot of open ground to cover especially with no armour. We tried in the absence of Rich to see if we could better than him in the first game - unfortunately the Ge...
by Quackstheking
Mon Aug 12, 2019 2:00 pm
Forum: Chain of Command
Topic: Ft17
Replies: 11
Views: 607

Re: Ft17

If your enemy doesn't have any AT capacity (and the Blitzkrieg Germans don't generally get AT rifles), then as the old saying goes - In the Land of the blind, the one-eyed man is King! Useful in early games of the TAMRTC campaign!

Don
by Quackstheking
Wed Aug 07, 2019 6:53 pm
Forum: Chain of Command
Topic: Cover Fire
Replies: 8
Views: 550

Re: Cover Fire

No, only -1. However as a full section they can cover 9” not 4”.

In your instance you would be better off with the Bar team using covering fire and the rifle team to do Marching fire for effect!

Don
by Quackstheking
Tue Aug 06, 2019 1:25 pm
Forum: Chain of Command
Topic: Anomalies when apportioning casualties to LMGs and Leaders
Replies: 19
Views: 948

Re: Anomalies when apportioning casualties to LMGs and Leaders

Answers:- 1. If two teams are within 4" then they share the HITS. So if there were say 5 hits, then that would be two hits on each team with the odd hit being allocated by the firer if the target was in the open or by the receiver if the target was in cover. Each team then rolls for the effect of th...
by Quackstheking
Tue Aug 06, 2019 5:37 am
Forum: Chain of Command
Topic: A few CoC queries - mostly Early War
Replies: 15
Views: 939

Re: A few CoC queries - mostly Early War

If you had 3 tanks as a support option then You could count them as a separate platoon with their own command dice as per Big CoC.

Don
by Quackstheking
Mon Aug 05, 2019 2:43 pm
Forum: Chain of Command
Topic: A few CoC queries - mostly Early War
Replies: 15
Views: 939

Re: A few CoC queries - mostly Early War

My take:- 1. At the end of the phase as that is the end of the turn. Ditto for pinned units. 2. No idea! Officially not at the moment -but I would assume so! 3. Yes for Germans no idea for Poles. 4. No the SL cannot activate other tanks without a radio. At the distances involved in CoC they would be...
by Quackstheking
Tue Jul 30, 2019 4:45 pm
Forum: Chain of Command
Topic: Interruption
Replies: 12
Views: 964

Re: Interruption

I don't think I'd allow them to shoot as it's straight into combat, but I would allow them to flee as this involves moving away from the JOP.

YMMV

Don
by Quackstheking
Tue Jul 30, 2019 9:42 am
Forum: Chain of Command
Topic: German off-table machine gun
Replies: 21
Views: 1249

Re: German off-table machine gun

In a general game I think the assumption would be that the MG is at ground level otherwise the field of fire rule makes no sense. However we have played an historical scenario set at Son Bridge where the known US MG was located in a high building and thus had a broader field of fire over low obstacl...