Search found 231 matches

by Quackstheking
Sun Aug 23, 2020 2:44 pm
Forum: Infamy, Infamy!
Topic: River Crossing
Replies: 6
Views: 223

Re: River Crossing

During play testing we experimented with various dice rolled states of the river. However Rich discarded this step as it was A) unnecessary chrome which added in complexity B) Many skirmish encounters were fought around bridges and fords which should be replicated. Therefore as John states the inten...
by Quackstheking
Sun Aug 23, 2020 10:43 am
Forum: Infamy, Infamy!
Topic: Pilum and Combat
Replies: 5
Views: 272

Re: Pilum and Combat

The Captain, John and Hamilton are correct - it is only casualties caused in the combat that count towards who wins the combat.

Don
by Quackstheking
Sun Aug 23, 2020 10:31 am
Forum: Infamy, Infamy!
Topic: Cavalry Shooting
Replies: 9
Views: 548

Re: Cavalry Shooting

Don’t charge Numidian cavalry unless they have nowhere to go but hit them with missile fire - they die just as easily!

Don
by Quackstheking
Sun Aug 23, 2020 10:28 am
Forum: Infamy, Infamy!
Topic: Poor Drill and Close Order
Replies: 6
Views: 273

Re: Poor Drill and Close Order

Close and open order isn’t a process of drill but it is available to drilled troops which the legionariesare. The two penalties for having poor drill are that:- 1. All drill actions cost double i.e. throwing Pila is 2 CI or Signa 2. They do not get the +2 for being drilled in the open. They may use ...
by Quackstheking
Sun Aug 23, 2020 10:19 am
Forum: Infamy, Infamy!
Topic: Sequence of Combats
Replies: 5
Views: 260

Re: Sequence of Combats

Number 1 is correct as the fights are simultaneous and the results after round one may affect round two.

Remembrance that a supporting group straddling two fighting groups may choose which group it supports in each round of combat. 7.2.6

Hope that helps

Don
by Quackstheking
Sun Aug 23, 2020 10:13 am
Forum: Infamy, Infamy!
Topic: Combat to front and rear
Replies: 19
Views: 716

Re: Combat to front and rear

I assume the Group hit in the rear was in an ongoing combat to the front. If so, when it is hit in the rear, in reignites the combat and the target group fights both to the Front and Rear calculating its dice and then halving the total. So if the groups to the front and rear were normal warrior grou...
by Quackstheking
Fri Aug 21, 2020 9:20 am
Forum: The Ambassadors Reception:
Topic: Ebor Lard - Cancelled
Replies: 6
Views: 521

Re: Ebor Lard - Cancelled

Fully expected John - every Wargames event since the beginning of March has fallen to this bloody pandemic. Hopefully 2021 will be better. I’d be very interested in an II weekend! BTW John is a leading light of Harrogate Club who put on immense Lardy games - the Retreat from Moscow was one of his la...
by Quackstheking
Wed Aug 19, 2020 9:07 pm
Forum: Infamy, Infamy!
Topic: No Pain, No Grain, a WSS Scenario...question
Replies: 4
Views: 318

Re: No Pain, No Grain, a WSS Scenario...question

Responded on Facebook!

Don
by Quackstheking
Mon Aug 17, 2020 3:21 pm
Forum: Infamy, Infamy!
Topic: Lard TV - Deployment
Replies: 1
Views: 189

Lard TV - Deployment

Rich announced this morning, that he will be producing a series of short sharp Videos covering specific elements of the rules to show the key mechanics to address a number of the queries that have been made (and even add in Clarkies Tactical Tips!). The first video covers Deployment, including ambus...
by Quackstheking
Sun Aug 16, 2020 8:52 am
Forum: Infamy, Infamy!
Topic: Melee question
Replies: 1
Views: 172

Re: Melee question

That's how it works - you fight each group on group combat in a larger fight separately - see page 56 - 7.2.6 As two rounds need to be fought it is easier to fight all the 1st rounds applying the results and then the second round as results from a first round combat might affect the second round of ...