Search found 65 matches
- Sun Oct 07, 2018 6:57 pm
- Forum: Chain of Command
- Topic: Casualty removal
- Replies: 9
- Views: 2890
Re: Casualty removal
Spin: Having the target/defending player pick may reflect the importance of the weapon rather than the man? If the LMG is critical, then a rifleman would drop his weapon and man the LMG? Same with SMG or rifle? I suppose a pause could be imposed (an acitvation to re-man?) but I don't interpret the t...
- Sat Sep 15, 2018 10:21 pm
- Forum: Chain of Command
- Topic: Official CoCulator
- Replies: 358
- Views: 293280
Re: Official CoCulator
I don't want to appear (too) nasty, but...Thanks Rich...If you have a spare moment at some point...
ha ha
ha ha ha
hahahahaha
hahahahahahahahahahahahhaha

- Wed Sep 12, 2018 10:51 pm
- Forum: Chain of Command
- Topic: EW Handbook on pre-order
- Replies: 49
- Views: 15170
Re: EW Handbook on pre-order
While waiting, you can enjoy this training film*...
https://www.youtube.com/watch?v=tNQqLeE59s8
*apologies if it's been posted before
https://www.youtube.com/watch?v=tNQqLeE59s8
*apologies if it's been posted before
- Tue Sep 11, 2018 11:59 am
- Forum: Chain of Command
- Topic: 29 Let's Go Question
- Replies: 15
- Views: 3451
Re: 29 Let's Go Question
Remember the winner gets the difference in force morale back before casualties are calculated. So if the Americans wait until their force morale is 0, the Germans may get more men back immediately for the next game. The American has to be sure of killing more Germans than they lose themselves after...
- Thu Aug 30, 2018 11:25 am
- Forum: General Discussion
- Topic: Problem with Shop Basket Returns?
- Replies: 14
- Views: 4934
Re: Problem with Shop Basket Returns?
FWIW, my order just now did resurrect the previous items - noticed and removed, so no damage done. Chrome.
- Thu Aug 09, 2018 3:44 am
- Forum: Chain of Command
- Topic: God Damn some people are F’ing Stupid!
- Replies: 20
- Views: 5978
Re: God Damn some people are F’ing Stupid!
Pfftt!! When you get to 500+ posts like I did when I dared to suggest that uncertainty should be a part of aircombat gaming* (where everyone KNOWS that every aircraft and every pilot performs at max spec) then you can claim a victory. Until then, you can bask in only limited light. ; ) *genre-specif...
- Thu Aug 09, 2018 2:16 am
- Forum: General Discussion
- Topic: Lard Locator board please!
- Replies: 39
- Views: 18414
Re: Lard Locator board please!
Alone* in the Northern Great Plains of North America.
*the nearest logged Lardie is ~1000km away. Not as big as the universe, but certainly farther than the chemist...
**
** Colonial coattail-grabber
*the nearest logged Lardie is ~1000km away. Not as big as the universe, but certainly farther than the chemist...

** Colonial coattail-grabber
- Wed Aug 08, 2018 2:07 pm
- Forum: Chain of Command
- Topic: House rules: keeping secrets from your opponent
- Replies: 9
- Views: 2756
Re: House rules: keeping secrets from your opponent
Another layer to the Command Dice fog is to only declare the use of, say, a '3' to activate a JL - but whether that was a roll of 3, or a 1 and a 2, or three 1s is not revealed so the possibility of unused dice and/or banked 5s remains. I recall proposing this very idea upon the introduction of the ...
- Fri Jul 20, 2018 11:42 am
- Forum: Chain of Command
- Topic: 15mm question
- Replies: 22
- Views: 7209
Re: 15mm question
...magnetize the bases for individual miniatures, then put corresponding magnets in a team base. To avoid polarity issues, use a metal base or just embed a bit of metal where the fig would go (I use bits of dulled/broken xacto blades - who doesn't have plenty of those lying around? ;) ). The magnet...
- Thu Jul 19, 2018 2:12 am
- Forum: Chain of Command
- Topic: 15mm question
- Replies: 22
- Views: 7209
Re: 15mm question
So fire and maneuver is easier in 15mm, as you have some place to move to. This. If a single figure takes up to 12' of space (30mm base) and the associated terrain/distances are appropriately affected, then the translation (from figure to ground scale) becomes a significant hindrance to gameplay. o...