Search found 136 matches

by Greg Bradfield
Wed Sep 05, 2018 9:42 am
Forum: Chain of Command
Topic: Weapon and Crew thing
Replies: 6
Views: 1252

Re: Weapon and Crew thing

Thanks John that to me is the logical view point but there are those that insist that gun has a man too. Their argument is that the Early German section was a ten man section (divided into a 6 man rifle team and a 4 man lmg team) and a Junior leader thus eleven in total. If we look at the rule book ...
by Greg Bradfield
Wed Sep 05, 2018 8:46 am
Forum: Chain of Command
Topic: Weapon and Crew thing
Replies: 6
Views: 1252

Weapon and Crew thing

I know it has been dealt with but can't find it my foo is poor!! Looked in the Errata and FAQ nothing there either or maybe my version is too old. it keeps tripping me and other players up and results in debates and time wasting. When the rules say MG42 (or BAR ,or Bren) and 2 crew is it one man on ...
by Greg Bradfield
Tue Sep 04, 2018 2:37 pm
Forum: Chain of Command
Topic: What German Platoon to start with and why
Replies: 9
Views: 2253

Re: What German Platoon to start with and why

What scale are you looking at?
by Greg Bradfield
Wed Aug 01, 2018 7:44 am
Forum: After Action Reports
Topic: Saving the Honorable "Tootles" Ash
Replies: 7
Views: 2522

Re: Saving the Honorable "Tootles" Ash

Thanks John
Different to your Pacific mat but sure you can do the same for an European mat.
by Greg Bradfield
Fri Jul 27, 2018 8:24 am
Forum: After Action Reports
Topic: Saving the Honorable "Tootles" Ash
Replies: 7
Views: 2522

Re: Saving the Honorable "Tootles" Ash

Excellent John. Any tutorial on how you created your battlemat?
by Greg Bradfield
Fri Jun 08, 2018 10:52 am
Forum: Chain of Command
Topic: Removing shock with a 3 and moving with a 2
Replies: 72
Views: 13168

Re: Removing shock with a 3 and moving with a 2

"On a Command Dice roll of 2, a Section or Squad may be activated. An attached Leader may accompany them if they move or fire if they fire, but may not use his Command Initiative in this Phase." jon1066 this is true but the discussion deals with what happens prior to this namely JL acivating on a 3...
by Greg Bradfield
Thu Jun 07, 2018 2:24 pm
Forum: Chain of Command
Topic: Removing shock with a 3 and moving with a 2
Replies: 72
Views: 13168

Re: Removing shock with a 3 and moving with a 2

I know it feels as if we are flogging a dead horse but here Rich is explaining this exact thing to Justin of The Beast Of War.
https://www.youtube.com/watch?v=KabKEnhjNDs
approx at 1:55:00
by Greg Bradfield
Thu Jun 07, 2018 1:06 pm
Forum: Chain of Command
Topic: Removing shock with a 3 and moving with a 2
Replies: 72
Views: 13168

Re: Removing shock with a 3 and moving with a 2

gst, activating a JL on a 3 whether he orders the section\team do an order which is an activation (fire, move etc) or orders the section\team to do an order which is not an activation (Rally, grenades etc) he has activated and can't activate in the phase again! In the first part by activating the se...
by Greg Bradfield
Thu Jun 07, 2018 10:59 am
Forum: Chain of Command
Topic: Removing shock with a 3 and moving with a 2
Replies: 72
Views: 13168

Re: Removing shock with a 3 and moving with a 2

Simply put 1. On a 1 team activates and completes actions and if a JL is attached to said team then JL tags along but can contribute with his firing. Both team and JL activated. JL can't use CI's. 2. On a 2 section activates and completes actions with JL tagging along but can contribute with his fir...
by Greg Bradfield
Thu Jun 07, 2018 10:31 am
Forum: Chain of Command
Topic: Removing shock with a 3 and moving with a 2
Replies: 72
Views: 13168

Re: Removing shock with a 3 and moving with a 2

4.) Utilising a leaders CI is activating that leader. But is it though? There are some things that you can use CIs for that are specifically listed as not being activations. Specifically: Rally shock Chuck grenades Move men between teams We've always played that you can do as much of that stuff as ...