Search found 170 matches

by Iorwerth
Thu Nov 01, 2018 12:55 pm
Forum: Chain of Command
Topic: 29 Let's Go Counter-Attack Question
Replies: 17
Views: 1481

Re: 29 Let's Go Counter-Attack Question

To have any chance of confusing the enemy, in the real world any feint attack needs to have some substance behind it even if the committed troops don't hang around for long. The ATSE rules do not specify how long any localised counterattack should last, but I think the clear intention is that anoth...
by Iorwerth
Thu Nov 01, 2018 9:33 am
Forum: Chain of Command
Topic: 29 Let's Go Counter-Attack Question
Replies: 17
Views: 1481

29 Let's Go Counter-Attack Question

The aim of the German's is to make the campaign last as many turns as possible, so I was wondering if this would be a legitimate German tactic: The German force wins a battle so gains the initiative. Page 18 of the campaign says that the Germans may now counter-attack if they want. Could the German'...
by Iorwerth
Wed Oct 17, 2018 8:17 am
Forum: Chain of Command
Topic: Any Rules from Blitzkrieg for main game?
Replies: 7
Views: 1488

Any Rules from Blitzkrieg for main game?

I was wondering what rules others are taking from the new handbook and using in all their games? I was thinking the smoke grenade new rule and the number of smoke grenades/grenades a unit has would probably apply (though I was using the smoke variation mentioned a while back somewhere in the forum, ...
by Iorwerth
Sun Oct 07, 2018 2:48 pm
Forum: Chain of Command
Topic: Official CoCulator
Replies: 343
Views: 157090

Re: Official CoCulator

Has the Arsenal been updated in line with what Rich said about speed modifiers?
by Iorwerth
Tue Oct 02, 2018 4:53 pm
Forum: Chain of Command
Topic: Activating AFV's with a 1
Replies: 7
Views: 1018

Re: Activating AFV's with a 1

Ok, thanks. At least I have been playing it right, which is a turn up for the books :D
by Iorwerth
Tue Oct 02, 2018 10:01 am
Forum: Chain of Command
Topic: Activating AFV's with a 1
Replies: 7
Views: 1018

Activating AFV's with a 1

I have been playing that AFVs activate on a 3 for their junior leader (or 4 if a platoon with a senior leader), but not on a 1 or a 2. However, I was wondering if you can activate a single position within an AFV with a 1. What gave me the idea that you could was something Rich said in regards to dua...
by Iorwerth
Wed Sep 19, 2018 6:36 am
Forum: General Discussion
Topic: Problem with Shop Basket Returns?
Replies: 14
Views: 1794

Re: Problem with Shop Basket Returns?

I got it using Firefox.
by Iorwerth
Sun Sep 16, 2018 9:32 am
Forum: Chain of Command
Topic: Official CoCulator
Replies: 343
Views: 157090

Re: Official CoCulator

donglewwe wrote:
Sat Sep 15, 2018 10:21 pm
Thanks Rich...If you have a spare moment at some point...
I don't want to appear (too) nasty, but...

ha ha

ha ha ha

hahahahaha


hahahahahahahahahahahahhaha

:D
If you don't ask, you don't get :D
by Iorwerth
Sat Sep 15, 2018 4:56 pm
Forum: Chain of Command
Topic: Official CoCulator
Replies: 343
Views: 157090

Re: Official CoCulator

Thanks Rich, much appreciated. I understand about the book shaping things for its period, rather than being just a CoCulator thing - the pint sized campaigns are the same - being playing the 29 Let's Go and a Sherman is list 6, whereas normally it is more. If you have a spare moment at some point wo...
by Iorwerth
Sat Sep 15, 2018 4:22 pm
Forum: Chain of Command
Topic: Official CoCulator
Replies: 343
Views: 157090

Re: Official CoCulator

Ok, thanks - I thought it must be something like that. If you want to use the CoCulator, what modifiers do you give for slow, average and fast? There has been some confusion over whether fast is +2 or +1, average +1 or 0, and slow 0 or -1.

By the way, really like the Blitzkrieg book! :D