Search found 128 matches

by mgluteus
Sun Apr 19, 2020 2:23 pm
Forum: Chain of Command
Topic: TTS - would anyone like to play online?
Replies: 30
Views: 4051

Re: TTS - would anyone like to play online?

What we need is a GOOD tutorial about making the maps that is aimed at people who are NOT computer nerds but are more familiar with programs like WORD, POWER POINT,EXCEL, AND ACCESS. A DETAILED, by the numbers way of making a map and a table of a certain size(I couldn't even figure out how to do tha...
by mgluteus
Sun Apr 19, 2020 2:17 pm
Forum: Chain of Command
Topic: TTS - would anyone like to play online?
Replies: 30
Views: 4051

Re: TTS - would anyone like to play online?

I would love to play on line and have he whole set up raring to go but I am having the devil of a time making the map tools work. It is constantly flipping around and throwing the map pieces all over! HELP!
by mgluteus
Tue Apr 07, 2020 1:47 pm
Forum: Chain of Command
Topic: Rolling 2s and 3s
Replies: 21
Views: 1445

Re: Rolling 2s and 3s

The original question made me think about a situation that had never occurred to me before! When I discovered miniature Wargames (mid-late 60's), most men around me had been in the military. This continued for years. As younger people entered the hobby the Veterans formed a cadre of military experie...
by mgluteus
Sun Apr 05, 2020 2:10 pm
Forum: Miniatures, Models & Scenery
Topic: Sandpaper and basing.
Replies: 14
Views: 1235

Re: Sandpaper and basing.

This is a great idea and there are punches available to make the proper cutouts. See: https://www.michaels.com/lever-punch-circle-recollections/M10358843.html Of course this is in the US but I am sure that similar is available in craft shops around the planet! Dick Bryant That's my name, not my pers...
by mgluteus
Sun Dec 29, 2019 3:32 pm
Forum: Chain of Command
Topic: Questions about medium obstacles and shock
Replies: 15
Views: 2483

Re: Questions about medium obstacles and shock

I don't think of movement with shock as 'normal' movement. So a unit with shock cannot use this rule!
Dick Bryant
by mgluteus
Mon Dec 16, 2019 3:07 pm
Forum: Chain of Command
Topic: The Post-Game Campaign process
Replies: 3
Views: 775

Re: The Post-Game Campaign process

We had the same situation in Bloody Bucket. Since the German Blitzkrieg was an immediate follow up to the US retreat and on the same campaign turn we did NOT do the post game calculations. The German attack was with whatever they had left after the previous battle and the US had what was on the next...
by mgluteus
Sat Nov 09, 2019 7:16 pm
Forum: Chain of Command
Topic: Can a pinned leader move?
Replies: 6
Views: 936

Re: Can a pinned leader move?

Surely that can't apply to a senior leader pinned in a Mortar attack, can it?
by mgluteus
Fri Aug 16, 2019 4:20 pm
Forum: Chain of Command
Topic: Minefield deployment
Replies: 21
Views: 2538

Re: Minefield deployment

The minefields. barbed wire, etc. are already there it is the patrol phase that finds them so they have to be put out AFTER the patrol phase. Dick Bryant
by mgluteus
Wed Aug 07, 2019 12:41 pm
Forum: Chain of Command
Topic: Bloody Bucket patrol phases
Replies: 5
Views: 732

Re: Bloody Bucket patrol phases

As I understand it, if the scenario in a mini campaign doesn't tell you to use the set up in the rule book but substitutes its own - then you use the set up of the campaign. So only the US gets the 1/2 D6 move the Germans get NONE.
by mgluteus
Fri Aug 02, 2019 12:35 pm
Forum: Chain of Command
Topic: Pint-sized campaigns with 4 players?
Replies: 5
Views: 948

Re: Pint-sized campaigns with 4 players?

We routinely play 3/side games that are not Big CoC games. I run them at conventions as well. I see no reason why it couldn't work for a campaign. Each side has a commander who plans out the mission and assigns tasks to himself and his 'subordinates'. He assigns the forces and supports to each playe...