Search found 4145 matches

by Seret
Sat Jan 02, 2021 10:38 pm
Forum: Chain of Command
Topic: Silencers and Suppressors
Replies: 10
Views: 622

Re: Silencers and Suppressors

I've largely given up trying to fit this kind of raiding campaign into the CoC world - just too many changes that take it too far away from the core of the rules - although I think it can still work for some of the bigger raids like Simi, Lemnos and Khios. I agree, if you need to have sentries and ...
by Seret
Sat Jan 02, 2021 10:34 pm
Forum: Chain of Command
Topic: Transffering troops
Replies: 10
Views: 408

Re: Transffering troops

1. Could I transfer the last man from one team to the other (to the LMG for exemple)? Yep, sure 2. Would that mean that I have to roll for ”team wiped out”? I would say yes, you do. They've obviously been shot to bits,and are on their last legs. 3. If I didn´t roll for ”team wiped out” when I moved...
by Seret
Wed Dec 16, 2020 2:58 pm
Forum: Chain of Command
Topic: scenario four : a delaying action
Replies: 21
Views: 918

Re: scenario four : a delaying action

But, I also don’t see how the attacker can win a delaying action by sitting back and pounding the defender from a distance and not advancing. That completely goes against the intent of the scenario. I’ve always wrestled a little with this particular aspect of the rules. I have no problem with the r...
by Seret
Wed Dec 16, 2020 2:49 pm
Forum: Chain of Command
Topic: Silencers and Suppressors
Replies: 10
Views: 622

Re: Silencers and Suppressors

I've been working on a WWII Aegean raiding campaign for a while with some rule variants to introduce stealth and wondered to what extent WWII raiding forces had access to silencers and suppressors? First of all: have you looked at the Osprey ruleset Black Ops? It's intended for post-war stealth "ta...
by Seret
Mon Dec 14, 2020 9:44 pm
Forum: Chain of Command
Topic: scenario four : a delaying action
Replies: 21
Views: 918

Re: scenario four : a delaying action

You're not the first person to ask this question; it's perhaps not worded the most clearly.

Bottom line: having your morale fall to zero and routing is always a loss, in any scenario. Or as Rich Clarke himself put it "you cannot win by losing".
by Seret
Wed Dec 09, 2020 5:01 pm
Forum: Chain of Command
Topic: Resistance / Partisans
Replies: 23
Views: 1606

Re: Resistance / Partisans

Truscott Trotter wrote:
Tue Dec 08, 2020 11:21 pm
Mind you there are some cracking Russian Partisan ranges but nobody seems interested in their campaigns.
I think the interest would be there if we had more source material available for them in English. There must be a lot of cracking stories...
by Seret
Thu Dec 03, 2020 2:22 pm
Forum: Chain of Command
Topic: Resistance / Partisans
Replies: 23
Views: 1606

Re: Resistance / Partisans

National Characteristics would be interesting as they seem to be even more preoccupied with settling scores amongst themselves than fighting Germans. 🙂 That's the thing, to do it properly would take someone with a good understanding of the politics of the region, the different groups and how they c...
by Seret
Thu Dec 03, 2020 11:29 am
Forum: Chain of Command
Topic: Resistance / Partisans
Replies: 23
Views: 1606

Re: Resistance / Partisans

I think unless you had a specific scenario or campaign written they would not be much fun. But on the flipside if you did have a little campaign strung together they could be a ton of fun. WW2 is such a big space to tell stories in, and there was so much more going on than just the regulars socking...
by Seret
Wed Nov 25, 2020 8:52 am
Forum: Chain of Command
Topic: Armored Platoon Command Dice
Replies: 17
Views: 1484

Re: Armored Platoon Command Dice

Len Tracey wrote:
Wed Nov 25, 2020 12:46 am
I like the idea of reducing the number to reflect lack of radios
In practice the lack of a radio is going to make 4s a lot less useful, so I think you've already got a mechanic in there that makes lacking radios hurt without losing dice.
by Seret
Fri Nov 20, 2020 6:20 pm
Forum: Chain of Command
Topic: Do Vehicles count as a Team when trying to win a "Probe" game ?
Replies: 19
Views: 1885

Re: Do Vehicles count as a Team when trying to win a "Probe" game ?

I think you guys are getting yourselves tied in knots over wording again. The intention is clearly for the attacker to get part of their force to the opponent's baseline. I don't see what the point in terms of either historical accuracy or gameplay would be to begin splitting hairs about exactly wha...