Search found 767 matches

by JimLeCat
Sat Oct 03, 2020 11:28 pm
Forum: Dux Britanniarum
Topic: Noble's status 4 !?
Replies: 2
Views: 626

Re: Noble's status 4 !?

A Lord may temporarily rise to status 4 (for the duration of the current game) as a result of the pre-battle sequence.
by JimLeCat
Sun Sep 20, 2020 9:56 am
Forum: General Discussion
Topic: What Scale for Infamy
Replies: 19
Views: 2901

Re: What Scale for Infamy

So in a modern 28mm world, you're a vintage 25mm figure! ;^D
by JimLeCat
Fri Sep 11, 2020 7:51 am
Forum: Chain of Command
Topic: Market Garden
Replies: 6
Views: 729

Re: Market Garden

Nick is doing this one, not Rich, and I gather it's still in progress, but may have been delayed because he hasn't been able to carry out planned battlefield walks due to you-know-what.
by JimLeCat
Fri Jul 31, 2020 12:54 pm
Forum: Chain of Command
Topic: Shock on Armoured Vehicle
Replies: 16
Views: 2236

Re: Shock on Armoured Vehicle

The problem with -1 to hit for the HE dice is it is a *huge* reduction in the number of expected hits, way higher than any other penalty in the game. It reduces the expected number of hits by a third. If you applied it per shock point, then firing HE would drop by a third on the first shock point, t...
by JimLeCat
Fri Jul 31, 2020 11:26 am
Forum: General Discussion
Topic: Seven spears Samurai
Replies: 5
Views: 1318

Re: Seven spears Samurai

Hi Dirk, Seven Spears is a Dux Brit mod included in the Summer 2014 lard special. There are some resources for them in the groups.io files, the cards are all there and are also available through artscow. The only scenario, or most of one, I am aware of online is the detailed write up of the game at ...
by JimLeCat
Thu Jul 30, 2020 8:37 pm
Forum: Sharp Practice
Topic: Death isn't shocking?
Replies: 14
Views: 1722

Re: Death isn't shocking?

Whoops! Yes indeed it does. I blame it on the wine I had with my dinner... :oops:

Not having played enough Infamy yet to internalise it, I think I slipped into Dux Brit...
by JimLeCat
Thu Jul 30, 2020 5:11 pm
Forum: Sharp Practice
Topic: Death isn't shocking?
Replies: 14
Views: 1722

Re: Death isn't shocking?

In Sharp Practice the main mechanism by which fighting occurs is musketry, in which 6s only kill. Fisticuffs is much less common and is much more dangerous, so 6s kill and shock. In Infamy, the main mechanism by which fighting occurs is hand-to-hand, with shooting mostly being an irritant. So, in ha...
by JimLeCat
Sat Jul 11, 2020 8:25 pm
Forum: Infamy, Infamy!
Topic: Bronze Age Infamy
Replies: 3
Views: 593

Re: Bronze Age Infamy

Have you looked at the Bronze Age Dux Brit in one of the specials, about 4 years ago IIRC?
by JimLeCat
Thu Jul 09, 2020 7:58 pm
Forum: Infamy, Infamy!
Topic: Zero, Zero!
Replies: 18
Views: 1922

Re: Zero, Zero!

I hope you have set them homework for while you are away! 😂
by JimLeCat
Tue Jun 30, 2020 7:39 pm
Forum: Chain of Command
Topic: Sherman Flail/other mine clearing additions
Replies: 6
Views: 911

Re: Sherman Flail/other mine clearing additions

Given that the turret was normally rotated 180 degrees before flailing, IIRC, none whatsoever. The only likely targets are not ones you would want to shoot at though!

In any case, there is no way they could see to shoot at anything to their front.