Search found 55 matches

by davemunson
Thu Mar 29, 2018 8:32 am
Forum: Chain of Command
Topic: Help me clear up a few questions.
Replies: 25
Views: 3774

Re: Help me clear up a few questions.

I've come into this thread a bit bit late, but I have a couple of points. In the answers to the initial query on whether the whole or only part of the squad could be hit there was a similar question in the FB forum on 12 Feb and Richard Clark made the comment, "Rules as written = no bendy bullets, e...
by davemunson
Mon Sep 11, 2017 10:33 pm
Forum: Chain of Command
Topic: Commando List
Replies: 20
Views: 5649

Re: Commando List

Groupe Franc

Artizan designs do a Commando Command Group that includes a 2" mortarman and a PIAT

http://www.artizandesigns.com/prod.php?prod=1422
by davemunson
Mon Sep 11, 2017 6:56 am
Forum: Chain of Command
Topic: Scenario 3: Attack and Defend in a Campaign.
Replies: 6
Views: 1535

Scenario 3: Attack and Defend in a Campaign.

In the rulebook the objective for Scenario 3 is: OBJECTIVE To win a victory, one side must force his opponent to withdraw from the table, either voluntarily or due to a reduction in his Force Morale, whilst keeping his own Force Morale at 3 or greater. If neither side achieves this, both will withdr...
by davemunson
Sun Sep 03, 2017 4:21 am
Forum: Chain of Command
Topic: 37mm PAK 36 and 25mm AT gun AT values change to AT4
Replies: 15
Views: 2639

Re: 37mm PAK 36 and 25mm AT gun AT values change to AT4

If you changed the AT values you would also have to re-look at the Force support Cost. The German 37mm is a FS cost of 4 whereas the French 25mm is a FS cost of 3, which reflects the stated capabilities
by davemunson
Fri Sep 01, 2017 5:54 am
Forum: Chain of Command
Topic: Strengthening defences in Bloody Bucket
Replies: 2
Views: 1056

Re: Strengthening defences in Bloody Bucket

Andrew. I am researching prior to Bloody Bucket in November and I have a similar question - but different. My view for your Q2 is that the limit in the core rulebook is for one off games and the initial deployment. I will allow those limits to be breached in a campaign when strengthening defences. I...
by davemunson
Fri Sep 01, 2017 5:32 am
Forum: Chain of Command
Topic: bloody bucket blitzkrieg, campaign game page 19 & 18
Replies: 8
Views: 2247

Re: bloody bucket blitzkrieg, campaign game page 19 & 18

We are looking to play this campaign in a weekend in November, so I am trying to anticipate and plan what we need and what issues may arise. I think it looks a really interesting campaign. probably slightly weighted towards the US forces - but they did succeed in imposing strategic delay on the day ...
by davemunson
Mon Aug 28, 2017 7:03 pm
Forum: Chain of Command
Topic: General Rules Questions
Replies: 246
Views: 55896

Re: General Rules Questions

As the Captain's opponent in this Big CoC game we did have a general discussion and tried to find something that seemed to work. The Italians had a screening platoon of green Coastal troops and a stronger force (reinforced inf platoon + troop of FIAT 13/40 tanks) from the elite Livorno Division comi...
by davemunson
Sat Aug 26, 2017 3:52 pm
Forum: Chain of Command
Topic: Bloody Bucket: US M16 Quad 50cal arsenal data
Replies: 14
Views: 2528

Re: Bloody Bucket: US M16 Quad 50cal arsenal data

I am glad this has generated such opinion - I was worried I had missed something obvious as it is in a pint-sized campaign. Still not sure whether 14 or 16 D6? I shall go for 16 as I believe the moint was powered and so should have more reliable feed and traverse
by davemunson
Fri Aug 25, 2017 11:26 pm
Forum: Chain of Command
Topic: Bloody Bucket: US M16 Quad 50cal arsenal data
Replies: 14
Views: 2528

Bloody Bucket: US M16 Quad 50cal arsenal data

Help, my searching has failed me. Where can I find the Arsenal data for the US M16 Quad 50cal halftrack that is a support option in Bloody Bucket?
by davemunson
Sun Aug 06, 2017 7:26 am
Forum: Chain of Command
Topic: Loss of support unit question.
Replies: 13
Views: 3626

Re: Loss of support unit question.

Seret, wrt your comment, "It's the same as when a tank crew bail out (or is knocked out). You have to take a roll for losing the tank, even if the crew are perfectly OK. Bottom line is that it's out of the game." The following is from the FAQ post: Q:    Are Fighting vehicles which are abandoned cou...