Search found 436 matches

by SteveBurt
Thu Aug 23, 2018 4:47 pm
Forum: What a Tanker!
Topic: Wheeled/ Half Track Rules
Replies: 7
Views: 400

Re: Wheeled/ Half Track Rules

No pivoting on the spot or crossing walls for halftracks.
by SteveBurt
Thu Jul 26, 2018 11:12 am
Forum: What a Tanker!
Topic: Availability of 1/72 low tier vehicles, especially starter tanks
Replies: 21
Views: 936

Re: Availability of 1/72 low tier vehicles, especially starter tanks

The old Airfix 'infantry combat group' figures were tiny - more like 1:87 scale. They worked with the Roco figures in that scale.
by SteveBurt
Sun Jul 22, 2018 2:23 pm
Forum: What a Tanker!
Topic: Availability of 1/72 low tier vehicles, especially starter tanks
Replies: 21
Views: 936

Re: Availability of 1/72 low tier vehicles, especially starter tanks

Aside from SHQ, Skytrex have a (rather overpriced) selection covering A9, A10 and such like. Fujimi used to do a Pzjgr I kit, and Airfix do the Mark VI light tank. Someone does the Somua in kit form, Matchbox do the Char B1 and FT17. I have resin H35 and R35 models and an A10 and A13 but I can't rem...
by SteveBurt
Mon Jul 16, 2018 10:56 am
Forum: What a Tanker!
Topic: 1:100 (15mm) scale or 1:56 (28mm) scale?
Replies: 39
Views: 3187

Re: 1:100 (15mm) scale or 1:56 (28mm) scale?

I have quite a few minitanks vehicles. Back in the 70s they were often the only option available for some vehicles, we we just ignored the fact they were too small. If you look at Charles Grant's 'Battle' rules you'll see minitanks in many of the pictures.
by SteveBurt
Mon Jul 09, 2018 10:54 am
Forum: What a Tanker!
Topic: How much strike should HMGs have?
Replies: 14
Views: 821

Re: How much strike should HMGs have?

I, too have given a great deal of thought to this problem, and feel the system cannot cope as stands with MG fire, or HE, for that matter. One solution may be to make MG fire able to inflict only command dice loss (Impossible hits)-- that might work? :?: :?: :?: The problem is, a HMG CAN penetrate ...
by SteveBurt
Thu Jul 05, 2018 7:29 am
Forum: What a Tanker!
Topic: Initiative draw
Replies: 21
Views: 1657

Re: Initiative draw

We've been doing option b and it works well
by SteveBurt
Wed Jun 27, 2018 9:06 am
Forum: What a Tanker!
Topic: How much strike should HMGs have?
Replies: 14
Views: 821

Re: How much strike should HMGs have?

2 dice - that way they can never blow up a tank, but they can damage it.
by SteveBurt
Tue Jun 26, 2018 1:33 pm
Forum: What a Tanker!
Topic: Moving off the table
Replies: 4
Views: 319

Moving off the table

We had something happen last night that the rules don't cover. A damaged Stug had backed up against the table edge. It was hit by fire from a T28, with equal strikes and saves, and had to retreat 5". So it backed off the table. What happens? We rule that the crew has suffered morale failure and bugg...
by SteveBurt
Mon Jun 18, 2018 10:02 am
Forum: What a Tanker!
Topic: Humbers and Pumas and Stags, oh my
Replies: 26
Views: 2507

Re: Humbers and Pumas and Stags, oh my

One feature of the Puma (and all 8-wheeled German armoured cars) was that they featured another driving position at the back, so they could be driven backwards as fast as forwards. So they should go the same speed backwards as forwards. Maybe you need to spend a drive dice for the driver to swap pos...
by SteveBurt
Tue Jun 12, 2018 9:59 am
Forum: What a Tanker!
Topic: 3D Printed Tokens? (And a quick rules question)
Replies: 11
Views: 833

Re: 3D Printed Tokens? (And a quick rules question)

Funnily enough we had it the other way round in our games.
The early war tanks shot ineffectually and then blew up.
The late war ones nibbled away and slowly lost dice.