Search found 6 matches

by Mrjlmayer
Thu Sep 19, 2019 1:38 pm
Forum: Miniatures, Models & Scenery
Topic: Starting in 6mm (WW2)
Replies: 27
Views: 6717

Re: Starting in 6mm (WW2)

I've Actually started building some PicoArmor 3mm Armies for Pint Sized Battles.
by Mrjlmayer
Tue Sep 03, 2019 2:44 pm
Forum: Chain of Command
Topic: Flame Throwers and Intervening Cover
Replies: 20
Views: 1664

Re: Flame Throwers and Intervening Cover

I think you have to consider what a 'low wall (hedge)' represents. To me that would be something probably no more than waist height (~3ft), hence doesn't block LOS. A vehicle mount flamer, especially in a turret would be positioned above waist height. So of course it could be fired over with flame j...
by Mrjlmayer
Tue Sep 03, 2019 2:17 pm
Forum: Chain of Command
Topic: Close Combat 4 x dice to enemy player
Replies: 42
Views: 2899

Re: Close Combat 4 x dice to enemy player

I'm curious the remaining factors that contributed to the 4x amount of dice. This seems high to me even with 2 Sections vs 1 Section. Unless the British Section was hit in the rear. By happen stance did the German LMGs mistakenly get counted as 4d6 when they should not as the attacker?
by Mrjlmayer
Thu Aug 29, 2019 2:08 pm
Forum: What a Tanker!
Topic: Doubts on point costs and big tanks
Replies: 9
Views: 1547

Re: Doubts on point costs and big tanks

I'm not sure I follow your point, of course it would change the outcome. You are altering the points difference, what was a US +1 point game would now be German +6 pt difference and what does the time period matter if the points are based on vehicle stats/capabilities you should be able to mix and m...
by Mrjlmayer
Thu Aug 29, 2019 1:44 pm
Forum: What a Tanker!
Topic: Faster turn sequence
Replies: 7
Views: 1161

Re: Faster turn sequence

We used the numbered chits and draw every phase so as not to have to deal with re-rolling dice on ties. But I'm interested in the idea of simultaneous rolls and picking actions Die by Die, but I can see that leading to problems with tankers aiming only to have opponent follow with move die to break ...
by Mrjlmayer
Tue Aug 27, 2019 8:13 pm
Forum: What a Tanker!
Topic: Doubts on point costs and big tanks
Replies: 9
Views: 1547

Re: Doubts on point costs and big tanks

From my recent experience I find the Rules Points System adequate. I recently introduced What A Tanker! for our yearly Family Game (6 players). We ended up playing two rounds over 4-5hours. We normally don't finish our games due to time so this was a WIN in everyone's mind and was enjoyed by all. We...