Yup up and running again.
Thanks Monty Lardo!
Search found 169 matches
- Mon Mar 11, 2024 7:08 am
- Forum: General Discussion
- Topic: Lardie shop
- Replies: 3
- Views: 250
- Thu Mar 07, 2024 1:48 pm
- Forum: General Discussion
- Topic: Lardie shop
- Replies: 3
- Views: 250
Lardie shop
I've just noticed that the shop is not working properly. For instance if you go to Chain of Command you only see one page worth of products knowing that there should be a second page but no way to get to it. The same for O'Group page one only goes up to two of the campaign supplements with France mo...
- Wed Aug 02, 2023 6:53 am
- Forum: Chain of Command
- Topic: Activations for teams separated from sections
- Replies: 9
- Views: 1310
Re: Activations for teams separated from sections
Archdukek has summed it up nicely. I just play one thing differently and it could go out for discussion but the team that remains after the other team has left still has the junior leader with it and therefore I see it as the parent section still and can activate on a 2 and the leader follows suit o...
- Thu Mar 02, 2023 7:18 am
- Forum: Chain of Command
- Topic: Moving a jump-off-point when closed down
- Replies: 4
- Views: 466
Re: Moving a jump-off-point when closed down
I feel capture is a harsh word. It is only disallowed for deployment but as long as the turn has not ended and it has been removed then one should be able to relocate it as stated, officer just identifying a safer position to deploy from.
- Wed Feb 15, 2023 8:15 am
- Forum: Chain of Command
- Topic: The Patrol Phase Move
- Replies: 4
- Views: 493
Re: The Patrol Phase Move
No as long as you don't exceed it.
- Thu Nov 10, 2022 12:28 pm
- Forum: Chain of Command
- Topic: SL activating JL
- Replies: 9
- Views: 986
SL activating JL
Here is another question pertaining to playing the rules or the period. Would you allow the SL to activate a JL who in turn activates the teams under his command? RAW state a SL can only activate Teams and Sections but playing the period a SL will most definitely activate a JL and have him get his T...
- Mon Nov 07, 2022 9:40 am
- Forum: Chain of Command
- Topic: Table size question
- Replies: 11
- Views: 5213
Re: Table size question
I agree with John play the patrol phase on a printed map and then scale the table to accommodate all Jump off points. This should be more or less a 4x4 the only issue it will be disadvantages for your vehicles coming on on the table edge road entrances.
- Thu Nov 03, 2022 2:41 pm
- Forum: Chain of Command
- Topic: Can you engage in close combat immediately on deploying?
- Replies: 54
- Views: 3413
Re: Can you engage in close combat immediately on deploying?
This is all true David but you forgetting one crucial thing. The RAW state a section activating on 2 if they move all move if they fire all fire so all pertaining to the section do the same thing a as the JL is part and parcel of the team he is firing or moving he can't be excluded so he has been ac...
- Thu Nov 03, 2022 1:37 pm
- Forum: Chain of Command
- Topic: Can you engage in close combat immediately on deploying?
- Replies: 54
- Views: 3413
Re: Can you engage in close combat immediately on deploying?
@Vanth on a 3 the JL uses 2 CI's to invoke machinegewer fire from the LMG team he does not invoke normal fire first with 1 CI and then attempt to machinegewer. ArthurDent(David) has got the rule right in your quote:The rules say that on a 2 "a Section or Squad may be activated. An attached lead...
- Thu Nov 03, 2022 1:08 pm
- Forum: Chain of Command
- Topic: Can you engage in close combat immediately on deploying?
- Replies: 54
- Views: 3413
Re: Can you engage in close combat immediately on deploying?
@Capt Fortier Once again my interpretation of the rule a 2 activates a section and the JL follows suit without being able to influence the section with his CI's, 3 activates said sections JL and he influences the section with his 2 CI's. Simple no complications. So if JL activates on a 3 and does mo...