Search found 7 matches

by dmborque
Sun Sep 01, 2019 1:51 pm
Forum: What a Tanker!
Topic: Doubts on point costs and big tanks
Replies: 9
Views: 2643

Re: Doubts on point costs and big tanks

Thanks to all for your advice and experience input. Our latests games have been with 1/100 tanks (after playing with 28mm scale tanks, 1/100 looks better IMO), on a 48"x72" table with quite a lot of scenery and switching to centimeters as advised in the rulebook. The German ran 3 tanks, the British ...
by dmborque
Thu Aug 15, 2019 11:42 am
Forum: What a Tanker!
Topic: Doubts on point costs and big tanks
Replies: 9
Views: 2643

Doubts on point costs and big tanks

Hi there! We are starting to play this game and after 6 games we are having a blast with the fast, yet tactical, rules. The way we usually play is 1vs1, with each player fielding several tanks. We agree on the amount of points each player can use and the war period, and then each player "buys" his t...
by dmborque
Tue Jun 25, 2019 7:21 am
Forum: Chain of Command
Topic: More newbie doubts
Replies: 13
Views: 2686

Re: More newbie doubts

In that case (and any other where the attacker is no longer visible) I assume that the controllign player should spend 1 activation die to "do nothing" with the armoured vehicle. Does that look right? I'd be inclined to have them brass up the spot the AT team fired from with a bit of "covering fire...
by dmborque
Mon Jun 24, 2019 10:06 am
Forum: Chain of Command
Topic: More newbie doubts
Replies: 13
Views: 2686

Re: More newbie doubts

4. We have played this a bit liberally and read it as "Halt and engage firer in it's next Phase". So, next time it is activated it must fire even if it is 6 phases or whatever later. (not had a situation where the target was no longer viable but we will come up with something if it happens :lol: ) ...
by dmborque
Thu Jun 20, 2019 12:38 pm
Forum: Chain of Command
Topic: More newbie doubts
Replies: 13
Views: 2686

More newbie doubts

Hi again! After our latest game, some new doubts came up. 1. How do vehicles move and turn? Can they? Let's say I move a tank with 2D6, rolling 15". Can I rotate 45 degrees, move 10", rotate again (60 degrees), and move the remaining 5"? Is there any limit to how much/when can I rotate the vehicle w...
by dmborque
Mon Jun 17, 2019 12:20 pm
Forum: Chain of Command
Topic: Newbie questions
Replies: 5
Views: 1152

Re: Newbie questions

1. On the sequence to fire mortars: you roll as many dice as stated on the Arsenal table (2 for a light mortar) to hit (taking into account the target troop quality, and close if target in LOS or effective if not). Then for each hit, you roll 1D6, reducing cover as appropiate. Is that right? Does i...
by dmborque
Mon Jun 17, 2019 11:17 am
Forum: Chain of Command
Topic: Newbie questions
Replies: 5
Views: 1152

Newbie questions

Hi there! New to the game and we have some doubts. I don't know if this is the right place to post them, so feel free to redirect me to the right place. Thanks in advance! 1. On the sequence to fire mortars: you roll as many dice as stated on the Arsenal table (2 for a light mortar) to hit (taking i...