Search found 350 matches

by Vis Bellica
Mon Jun 10, 2019 8:02 am
Forum: After Action Reports
Topic: CoC at Operation Market Larden
Replies: 2
Views: 232

CoC at Operation Market Larden

Great Chain of Command in Evesham this weekend: Argylls defending against rampant Japanese! Thanks to Mark for putting on and running the game. Click on the link below to see all: https://www.vislardica.com/blog/2019/6/9/aar-oml7-game-1-chain-of-command-in-malaya https://images.squarespace-cdn.com/c...
by Vis Bellica
Sat May 25, 2019 6:43 pm
Forum: After Action Reports
Topic: Pegasus Bridge Anniversary Playtest
Replies: 3
Views: 294

Pegasus Bridge Anniversary Playtest

This year is the 75th anniversary of the successful assault on Pegasus Bridge by glider infantry of the 2nd Battalion, the Oxfordshire and Buckinghamshire Light Infantry, British 6th Airborne Division, commanded by Major John Howard. The successful taking of the bridges played an important role in l...
by Vis Bellica
Sun May 12, 2019 9:22 am
Forum: I Ain’t Been Shot Mum
Topic: Anzio, mistake in cards for Scenario 19?
Replies: 2
Views: 258

Re: Anzio, mistake in cards for Scenario 19?

Hi Dan
I think I probably got that bit wrong: proofing the cards for every scenario is always very tedious and I don't think I was using the amazing Mr Hodge at the time.
Give the Americans a Co HQ, and delete the Mortar Bonus for the Germans.
Looking forward to the AAR!
Cheers
R
by Vis Bellica
Sat May 11, 2019 9:27 am
Forum: I Ain’t Been Shot Mum
Topic: Questions, night fighting
Replies: 3
Views: 221

Re: Questions, night fighting

Hi Dan 1) Let common sense apply. I would say that most vehicles could shine a light if they want to...but, as you say, why would they want to? A bit suicidal! 2) Yes 3) IIRC there's no mention of artillery and mortars and Big Men firing illumination rounds during that encounter. The two sides liter...
by Vis Bellica
Fri Apr 12, 2019 7:06 am
Forum: I Ain’t Been Shot Mum
Topic: SP AA and fire actions
Replies: 11
Views: 774

Re: SP AA and fire actions

I think he would say that of course the vehicle can move and fire...but that it won't hit anything with any effect as the multiple gun isn't designed to be moved and fired...so fire away as much as you like, but you haven't done anything to the enemy.
by Vis Bellica
Thu Apr 11, 2019 7:19 am
Forum: I Ain’t Been Shot Mum
Topic: IABSM basics?
Replies: 5
Views: 420

Re: IABSM basics?

Plenty of AAR to read (over 500!) on www.vislardica.com.

They should give you an idea of how the game plays out.
by Vis Bellica
Fri Apr 05, 2019 10:04 am
Forum: After Action Reports
Topic: Battle at Parczew
Replies: 0
Views: 304

Battle at Parczew

It’s September 29th, 1939, and Independent Operational Group Polesie are marching south towards Koch. Attacked by Soviet cavalry and tanks, the Poles are at first beaten back, but then counter-attack and manage to re-take the village of Milanow. This they then prepare to hold in the face of further ...
by Vis Bellica
Sat Mar 30, 2019 5:34 pm
Forum: I Ain’t Been Shot Mum
Topic: SP AA and fire actions
Replies: 11
Views: 774

Re: SP AA and fire actions

No. I wouldn't let it move and fire. Wasn't designed for that, and the rules state MMG/HMGs can't do so.
by Vis Bellica
Wed Mar 27, 2019 7:58 am
Forum: Quadrant 13
Topic: Star Wars Project
Replies: 6
Views: 1145

Re: Star Wars Project

Looks good to me.

On the AT-PT, the first weapon looks to be a light auto blaster rather than just a blaster. No effect on the stats, just gives consistency to the labelling.

Cheers

R
by Vis Bellica
Fri Mar 22, 2019 9:07 am
Forum: I Ain’t Been Shot Mum
Topic: SP AA and fire actions
Replies: 11
Views: 774

Re: SP AA and fire actions

Answered on FB!