Search found 4492 matches

by Archdukek
Sat Aug 17, 2019 8:31 am
Forum: Chain of Command
Topic: High Stone Walls and Firing
Replies: 11
Views: 172

Re: High Stone Walls and Firing

John, A gun doesn't have to fire vertically to have an area effect, the blast area of the exploding HE shell delivers that. So you can directly aim at the wall section you want to demolish. However, as has been said, you would need to come up with some house rules as to how much wall collapses when ...
by Archdukek
Fri Aug 16, 2019 4:41 pm
Forum: Chain of Command
Topic: High Stone Walls and Firing
Replies: 11
Views: 172

Re: High Stone Walls and Firing

Hi John, Section 8.1, first bullet point, says that high walls block line of sight and units may not be targetted unless they use the feature as a firing position. I interpret that as allowing troops to take up a firing position along high walls unless the scenario says otherwise, probably using a m...
by Archdukek
Fri Aug 16, 2019 4:23 pm
Forum: Chain of Command
Topic: How do you allocate a Odd KILL to a section? when a leader is HIT.
Replies: 4
Views: 125

Re: How do you allocate a Odd KILL to a section? when a leader is HIT.

Yes, the owning player always selects the casualties on his squad, so it's the German player's choice.

John
by Archdukek
Wed Aug 14, 2019 10:57 pm
Forum: Chain of Command
Topic: Minefield deployment
Replies: 17
Views: 284

Re: Minefield deployment

It seems totally fair and reasonable to place minefields, wire, and road blocks before the patrol phase. If that is how you and your opponent want to play it then fine, but I would suggest that it is the patrol phase which has identified where they are, so placing them afterwards makes more sense t...
by Archdukek
Wed Aug 14, 2019 1:49 pm
Forum: Chain of Command
Topic: Effect of Hand Grenades on troops in hard cover.
Replies: 3
Views: 116

Re: Effect of Hand Grenades on troops in hard cover.

As Archie says, it's always 2 hits regardless of cover unless in a confined space.

John
by Archdukek
Wed Aug 14, 2019 1:33 pm
Forum: Chain of Command
Topic: More Sniper Questions
Replies: 44
Views: 678

Re: More Sniper Questions

i am not sure if paratroopers were armed with rifle grenades, it does not list them in the campaign. Hi John, Most lists in PSCs or otherwise don't mention rifle grenades, or ordinary grenades for that matter, even though most infantry sections in most armies had that capability and can use them un...
by Archdukek
Tue Aug 13, 2019 8:01 pm
Forum: Chain of Command
Topic: 25 pounder?
Replies: 11
Views: 224

Re: 25 pounder?

The 25pdr is not the kind of support asset which would be available to an infantry platoon or normally even on the table at the ranges in a Chain of Command game with an enemy less than 250 yards away. You might want to use one in a specific scenario, most likely trying to evacuate it or in a last d...
by Archdukek
Tue Aug 13, 2019 12:41 pm
Forum: Chain of Command
Topic: Germans assault rifles
Replies: 2
Views: 115

Re: Germans assault rifles

If you want to use the figures for standard German Heer platoons just treat them as armed with bolt action rifles as the vast majority were historically.
by Archdukek
Tue Aug 13, 2019 8:32 am
Forum: The Ambassadors Reception:
Topic: Sharp Practice events?
Replies: 12
Views: 477

Re: Sharp Practice events?

Is it this one?, https://toofatlardies.co.uk/forum/viewtopic.php?f=15&t=10795 That's the one I was thinking of. I think the games may be full by now, but John Savage can confirm whether there's room for another little 'un to watch and learn. :) If you're in that part of the world another to look ou...
by Archdukek
Tue Aug 13, 2019 1:06 am
Forum: The Ambassadors Reception:
Topic: Sharp Practice events?
Replies: 12
Views: 477

Re: Sharp Practice events?

Hi Tim, You should also keep an eye open for any Lardy Games Days advertised on here. These events organised by community members feature various games produced by TFL including Sharp Practice and Chain of Command. New players are always welcome to come along and try out rules. I think the next one ...