Search found 1122 matches

by Munin
Wed Jun 03, 2020 2:16 am
Forum: Chain of Command
Topic: A bit confused about PSCs and the Rendezvous with Destiny campaign
Replies: 9
Views: 449

Re: A bit confused about PSCs and the Rendezvous with Destiny campaign

Yes, although that free entrenchment can come in handy!
by Munin
Wed Jun 03, 2020 2:14 am
Forum: Chain of Command
Topic: HE vs Bunkers
Replies: 27
Views: 574

Re: HE vs Bunkers

Given this answer I think you and I may have been arguing at cross purposes. I had wondered if that might be the case. :) I've only used the bunker rules a couple of time and have yet to use Fortifications in a game, but I'm interested to see how they play. I have an idea in mind for a Kwajalein ga...
by Munin
Mon Jun 01, 2020 8:53 pm
Forum: Chain of Command
Topic: HE vs Bunkers
Replies: 27
Views: 574

Re: HE vs Bunkers

Understand that this is just my interpretation, but we play it as A. I think I've laid out why we play it that way in sufficient detail in my previous posts.
by Munin
Mon Jun 01, 2020 12:38 am
Forum: Chain of Command
Topic: Share your favourite house rules
Replies: 19
Views: 415

Re: Share your house rules

We use the "dropped die" method for Command Dice in subsequent consecutive phases by the same player. That is, if you'd normally roll 5 Command Dice and you get a double phase, in your second phase you'd only roll 4 Command Dice. If you were lucky enough to get the next phase again, you'd roll 3 Com...
by Munin
Mon Jun 01, 2020 12:33 am
Forum: Chain of Command
Topic: How many of my squad can fire, or how many figs per cm of front?
Replies: 42
Views: 1051

Re: How many of my squad can fire, or how many figs per cm of front?

Just activate the unit (team or squad) to move and fire at half effect. Use the movement distance to adjust the formation, then roll the shooting. This seems like a good way to do it. Any men that need to move can move 1d6 and then the whole lot fire at half effect. No fiddling with the rules requi...
by Munin
Mon Jun 01, 2020 12:25 am
Forum: Chain of Command
Topic: HE vs Bunkers
Replies: 27
Views: 574

Re: HE vs Bunkers

Actually the position in the core CoC rules is that there is nothing which says that the cover of a bunker is reduced by HE. The definition of cover on page 10 explicitly states that it falls into 3 categories: light, heavy and bunker. Hard cover is then defined to include buildings for which there...
by Munin
Sun May 31, 2020 5:07 am
Forum: Chain of Command
Topic: HE vs Bunkers
Replies: 27
Views: 574

Re: HE vs Bunkers

There's nothing in the rules that says a bunker's level of cover isn't reduced by HE weapons. Further, there's evidence that implies that it is. The Blitzkrieg 1940 handbook introduces another level of cover, the Fortification. It works like a Bunker, except in addition to ignoring the first kill it...
by Munin
Fri May 29, 2020 9:29 pm
Forum: Chain of Command
Topic: A bit confused about PSCs and the Rendezvous with Destiny campaign
Replies: 9
Views: 449

Re: A bit confused about PSCs and the Rendezvous with Destiny campaign

Generally when the "defending" force wins Scenario 1 they must Strengthen Defenses as there is no further table to counterattack. This is quite a coup for them though as it burns two turns of a campaign, turns vital to the attacking player. No, it doesn't burn two turns, it only burns one. This is ...
by Munin
Thu May 28, 2020 5:34 pm
Forum: Chain of Command
Topic: How many of my squad can fire, or how many figs per cm of front?
Replies: 42
Views: 1051

Re: How many of my squad can fire, or how many figs per cm of front?

What if you get an 8” move but only move 6” to reorder a firing line? Most of the time, you're moving to a terrain feature (wall, hedge, ditch, dune crest, wadi) so it's not a problem. And if you do happen to be in the open, then I'd probably rule that your existing firing line serves as a de-facto...
by Munin
Thu May 28, 2020 12:05 am
Forum: Bag the Hun
Topic: What would cause you to withdraw from the table?
Replies: 3
Views: 198

Re: What would cause you to withdraw from the table?

It would depend on which side I'm playing and the circumstances of the scenario. If I'm escorting bombers, I might disengage once they were safely away - especially if they had dropped their bomb loads. Similarly, if I were trying to lessen the number of enemy bombers, I might break off once I'd kil...