Search found 915 matches

by MLB
Wed Aug 05, 2020 10:07 pm
Forum: Chain of Command
Topic: FIX BAYONETS
Replies: 8
Views: 155

Re: FIX BAYONETS

There’s a high degree of uncertainty in close combat. I’d be wary about attacking a single junior leader armed with an SMG in hard cover. With 6 dice plus however many dice the attacker rolled to move, he has the potential to take out close to an entire squad. The rules already cover a unit retreati...
by MLB
Thu Jul 30, 2020 10:02 pm
Forum: Chain of Command
Topic: Beutepanzer Use
Replies: 13
Views: 614

Re: Beutepanzer Use

Depends what we mean by captured. If they were recently captured and immediately pressed into service then I’d be inclined to agree with TT. However many captured vehicles were improved before re-use with things like commander’s cupolas and radios added. In some cases they probably improved performa...
by MLB
Wed Jul 29, 2020 10:03 pm
Forum: After Action Reports
Topic: 29, Let's Go! campaign (updated 26 07 20)
Replies: 72
Views: 7296

Re: 29, Let's Go! campaign (updated 26 07 20)

Great campaign and write-up. You captured the shift in mood superbly with your description of the demise of Dave's flamethrower team. I think we've all had games where what we may have planned as the game-winning trump bites the dust without even a hint of game-winning performance, and it can truly...
by MLB
Mon Jul 27, 2020 10:10 pm
Forum: After Action Reports
Topic: 29, Let's Go! campaign (updated 26 07 20)
Replies: 72
Views: 7296

Re: 29, Let's Go! campaign (updated 26 07 20)

So. Many. 6s! Indeed 😩. I’ve had someone in another forum say “Overall a great game but I remain completely unimpressed with the way hard cover does not reduce the chance of getting killed”. I understand what he’s saying (kill on a 6, same as for light cover), but I put this instance just down to l...
by MLB
Sun Jul 26, 2020 4:44 am
Forum: After Action Reports
Topic: 29, Let's Go! campaign (updated 26 07 20)
Replies: 72
Views: 7296

Re: 29, Let's Go! campaign (updated 13 07 20)

And here's a picture:

Image
by MLB
Sun Jul 26, 2020 4:43 am
Forum: After Action Reports
Topic: 29, Let's Go! campaign (updated 26 07 20)
Replies: 72
Views: 7296

Re: 29, Let's Go! campaign (updated 13 07 20)

So we reach the final map with the campaign in the balance. Can the Germans stall the Americans for one more game and snatch a campaign victory or will the American steamroller prove unstoppable? The full AAR is here. http://thetacticalpainter.blogspot.com/2020/07/29-lets-go-scenario-5-home-run-at.h...
by MLB
Mon Jul 20, 2020 4:05 am
Forum: After Action Reports
Topic: 29, Let's Go! campaign (updated 26 07 20)
Replies: 72
Views: 7296

Re: 29, Let's Go! campaign (updated 13 07 20)

Thanks. I didn’t word the movement question quite right. So the barrage attacks in your phase. It’s now my phase and my men move in the barrage area, do they get attacked during this move, or only in the next enemy phase?
by MLB
Sat Jul 18, 2020 11:25 pm
Forum: After Action Reports
Topic: 29, Let's Go! campaign (updated 26 07 20)
Replies: 72
Views: 7296

Re: 29, Let's Go! campaign (updated 13 07 20)

Thanks TT very useful. A few questions on the mortar barrage. Once it restarts, is that automatic or does that require a roll to see if the battery is available as per the rulebook? Does a CoC die have any role to play here in restarting? If a unit moves in the barrage they don’t appear to run any r...
by MLB
Wed Jul 15, 2020 11:26 am
Forum: After Action Reports
Topic: 29, Let's Go! campaign (updated 26 07 20)
Replies: 72
Views: 7296

Re: 29, Let's Go! campaign (updated 13 07 20)

I think I have your house rules somewhere, but can’t find them, can I get a copy? Thanks.
by MLB
Tue Jul 14, 2020 1:59 am
Forum: After Action Reports
Topic: 29, Let's Go! campaign (updated 26 07 20)
Replies: 72
Views: 7296

Re: 29, Let's Go! campaign (updated 13 07 20)

There are two issues that I have. 1. It's too easy (and safe) to snipe with the barrage and move it around the table targeting enemy units. 2. It’s too safe to move friendly units very close to the barrage. A limit on how close friendlies can be and/or a mechanism that allows for a less predictable ...